Searched refs:trace_screen (Results 1 – 5 of 5) sorted by relevance
48 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_name()69 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_vendor()90 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_device_vendor()113 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_compiler_options()123 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_disk_shader_cache()144 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_param()168 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_shader_param()192 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_paramf()216 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_get_compute_param()245 struct trace_screen *tr_scr = trace_screen(_screen); in trace_screen_is_format_supported()[all …]
49 struct trace_screen struct59 struct trace_screen * argument60 trace_screen(struct pipe_screen *screen);
45 trace_screen = trace_screen_create(real_screen);47 You can then simply use trace_screen instead of real_screen.49 You can create as many contexts you wish from trace_screen::context_create they50 are automatically wrapped by trace_screen.
45 struct trace_screen;83 trace_context_create(struct trace_screen *tr_scr,
2183 trace_context_create(struct trace_screen *tr_scr, in trace_context_create()