Searched refs:trans_y (Results 1 – 4 of 4) sorted by relevance
96 output->zoom.trans_y = y - output->height / 2; in weston_output_update_zoom_transform()100 if (output->zoom.trans_y < 0) in weston_output_update_zoom_transform()101 output->zoom.trans_y = 0; in weston_output_update_zoom_transform()104 if (output->zoom.trans_y > level * output->height) in weston_output_update_zoom_transform()105 output->zoom.trans_y = level * output->height; in weston_output_update_zoom_transform()178 output->zoom.trans_y = 0.0; in weston_output_init_zoom()
5967 -output->zoom.trans_y, 0); in weston_output_update_matrix()
635 float trans_x = vp->translate[0], trans_y = vp->translate[1]; in agx_upload_viewport_scissor() local643 unsigned miny = CLAMP((int) (trans_y - abs_scale_y), 0, batch->height); in agx_upload_viewport_scissor()645 unsigned maxy = CLAMP((int) (trans_y + abs_scale_y), 0, batch->height); in agx_upload_viewport_scissor()
158 float trans_x, trans_y; member