Searched refs:tree_state_ (Results 1 – 4 of 4) sorted by relevance
172 bool IsEpochEnd() const { return tree_state_ == TreeState::kDeTStateEpochEnd; } in IsEpochEnd()175 void SetEpochEnd() { tree_state_ = TreeState::kDeTStateEpochEnd; } in SetEpochEnd()178 void SetExecuting() { tree_state_ = TreeState::kDeTStateExecuting; } in SetExecuting()181 void SetFinished() { tree_state_ = TreeState::kDeTStateFinished; } in SetFinished()185 bool isFinished() const { return tree_state_ == TreeState::kDeTStateFinished; } in isFinished()190 …return tree_state_ == TreeState::kDeTStatePrepared || tree_state_ == TreeState::kDeTStateExecuting… in isPrepared()191 tree_state_ == TreeState::kDeTStateFinished; in isPrepared()212 TreeState tree_state_; // Tracking the current tree state variable
34 ExecutionTree::ExecutionTree() : id_count_(0), tree_state_(kDeTStateInit) { in ExecutionTree()76 if (tree_state_ != kDeTStateInit && tree_state_ != kDeTStateBuilding) { in AssociateNode()78 …id tree state for adding a node. Current state: " + std::to_string(static_cast<int>(tree_state_)) + in AssociateNode()85 tree_state_ = kDeTStateBuilding; in AssociateNode()100 if (tree_state_ != kDeTStateBuilding) { in AssignRoot()102 …state for assigning a root node. Current state: " + std::to_string(static_cast<int>(tree_state_)) + in AssignRoot()184 if (tree_state_ != kDeTStatePrepared) { in Launch()186 …d tree state for launching tree. Current state: " + std::to_string(static_cast<int>(tree_state_)) + in Launch()216 tree_state_ = kDeTStateExecuting; in Launch()282 tree_state_ = kDeTStatePrepared; in Prepare()
41 TreeAdapter::TreeAdapter(UsageFlag usage) : usage_(usage), launched_(false), tree_state_(kCompileSt… in TreeAdapter()178 tree_state_ = kCompileStateIRGraphBuilt; in Compile()194 tree_state_ = kCompileStateIRTreeCloned; in Compile()208 tree_state_ = kCompileStateOptimized; in Compile()214 tree_state_ = kCompileStateReady; in Compile()
111 CompileState tree_state_; variable