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Searched refs:triangleIndex (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/third_party/externals/tint/test/bug/tint/
D1113.wgsl.expected.wgsl104 var triangleIndex = GlobalInvocationID.x;
105 if ((triangleIndex >= uniforms.numTriangles)) {
109 var i0 = indices.values[((3u * triangleIndex) + 0u)];
110 var i1 = indices.values[((3u * triangleIndex) + 1u)];
111 var i2 = indices.values[((3u * triangleIndex) + 2u)];
119 if ((triangleIndex == 0u)) {
145 var triangleIndex = GlobalInvocationID.x;
147 if ((triangleIndex >= uniforms.numTriangles)) {
150 var i0 = indices.values[((3u * triangleIndex) + 0u)];
151 var i1 = indices.values[((3u * triangleIndex) + 1u)];
[all …]
D1113.wgsl101 var triangleIndex = GlobalInvocationID.x;
103 if(triangleIndex >= uniforms.numTriangles){
109 var i0 = indices.values[3u * triangleIndex + 0u];
110 var i1 = indices.values[3u * triangleIndex + 1u];
111 var i2 = indices.values[3u * triangleIndex + 2u];
123 if(triangleIndex == 0u){
161 var triangleIndex = GlobalInvocationID.x;
165 if(triangleIndex >= uniforms.numTriangles){
169 var i0 = indices.values[3u * triangleIndex + 0u];
170 var i1 = indices.values[3u * triangleIndex + 1u];
[all …]
D1113.wgsl.expected.hlsl82 uint triangleIndex = GlobalInvocationID.x;
83 if ((triangleIndex >= uniforms[0].x)) {
87 uint i0 = indices.Load((4u * ((3u * triangleIndex) + 0u)));
88 uint i1 = indices.Load((4u * ((3u * triangleIndex) + 1u)));
89 uint i2 = indices.Load((4u * ((3u * triangleIndex) + 2u)));
97 if ((triangleIndex == 0u)) {
141 uint triangleIndex = GlobalInvocationID.x;
143 if ((triangleIndex >= uniforms[0].x)) {
146 uint i0 = indices.Load((4u * ((3u * triangleIndex) + 0u)));
147 uint i1 = indices.Load((4u * ((3u * triangleIndex) + 1u)));
[all …]
D1113.wgsl.expected.msl94 uint triangleIndex = GlobalInvocationID[0];
95 if ((triangleIndex >= (*(tint_symbol_8)).numTriangles)) {
99 uint i0 = (*(tint_symbol_11)).values[((3u * triangleIndex) + 0u)];
100 uint i1 = (*(tint_symbol_11)).values[((3u * triangleIndex) + 1u)];
101 uint i2 = (*(tint_symbol_11)).values[((3u * triangleIndex) + 2u)];
109 if ((triangleIndex == 0u)) {
143 uint triangleIndex = GlobalInvocationID[0];
145 if ((triangleIndex >= (*(tint_symbol_32)).numTriangles)) {
148 uint i0 = (*(tint_symbol_35)).values[((3u * triangleIndex) + 0u)];
149 uint i1 = (*(tint_symbol_35)).values[((3u * triangleIndex) + 1u)];
[all …]
D1113.wgsl.expected.glsl76 uint triangleIndex = GlobalInvocationID.x;
77 if ((triangleIndex >= uniforms.numTriangles)) {
81 uint i0 = indices.values[((3u * triangleIndex) + 0u)];
82 uint i1 = indices.values[((3u * triangleIndex) + 1u)];
83 uint i2 = indices.values[((3u * triangleIndex) + 2u)];
91 if ((triangleIndex == 0u)) {
285 uint triangleIndex = GlobalInvocationID.x;
287 if ((triangleIndex >= uniforms.numTriangles)) {
290 uint i0 = indices.values[((3u * triangleIndex) + 0u)];
291 uint i1 = indices.values[((3u * triangleIndex) + 1u)];
[all …]
D1113.wgsl.expected.spvasm84 OpName %triangleIndex "triangleIndex"
105 OpName %triangleIndex_0 "triangleIndex"
406 %triangleIndex = OpVariable %_ptr_Function_uint Function %141
419 OpStore %triangleIndex %209
420 %211 = OpLoad %uint %triangleIndex
430 %219 = OpLoad %uint %triangleIndex
436 %225 = OpLoad %uint %triangleIndex
442 %231 = OpLoad %uint %triangleIndex
477 %269 = OpLoad %uint %triangleIndex
/third_party/skia/third_party/externals/tint/test/bug/chromium/
D1273230.wgsl117 var triangleIndex = GlobalInvocationID.x;
118 if ((triangleIndex >= uniforms.numTriangles)) {
122 var i0 = indices.values[((3u * triangleIndex) + 0u)];
D1273230.wgsl.expected.hlsl111 uint triangleIndex = GlobalInvocationID.x;
112 if ((triangleIndex >= uniforms[0].x)) {
116 uint i0 = indices.Load((4u * ((3u * triangleIndex) + 0u)));
D1273230.wgsl.expected.wgsl135 var triangleIndex = GlobalInvocationID.x;
136 if ((triangleIndex >= uniforms.numTriangles)) {
140 var i0 = indices.values[((3u * triangleIndex) + 0u)];
D1273230.wgsl.expected.msl122 uint triangleIndex = GlobalInvocationID[0];
123 if ((triangleIndex >= (*(tint_symbol_8)).numTriangles)) {
127 uint i0 = (*(tint_symbol_11)).values[((3u * triangleIndex) + 0u)];
D1273230.wgsl.expected.spvasm99 OpName %triangleIndex "triangleIndex"
430 %triangleIndex = OpVariable %_ptr_Function_uint Function %179
443 OpStore %triangleIndex %244
444 %246 = OpLoad %uint %triangleIndex
454 %253 = OpLoad %uint %triangleIndex
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawMultiExtTests.cpp1151 …const auto triangleIndex = (isIndexed ? (pixelCount - 1u - pixelNumber) : pixelNumber); // Reverse… in iterate() local
1154 (m_params.stride == 0u && triangleIndex >= trianglesPerDraw && isMosaic)) in iterate()
1171 : (isMosaic ? (triangleIndex / trianglesPerDraw) : (drawInfos.drawInfoCount() - 1u))); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAdjacencyTests.cpp625 unsigned int triangleIndex = n / nVerticesPerTriangleStripPrimitive; in createGridTriangleStrip() local
626 AdjacencyGridTriangle* trianglePtr = test_data.m_grid->m_triangles + triangleIndex; in createGridTriangleStrip()