Searched refs:u8_blend_color (Results 1 – 5 of 5) sorted by relevance
131 state->jit_context.u8_blend_color[32] + in lp_fs_linear_run()132 (state->jit_context.u8_blend_color[16] << 8) + in lp_fs_linear_run()133 (state->jit_context.u8_blend_color[0] << 16) + in lp_fs_linear_run()134 (state->jit_context.u8_blend_color[48] << 24); in lp_fs_linear_run()
164 uint8_t *u8_blend_color; member
273 LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, u8_blend_color, in lp_jit_create_types()
468 assert(lp_check_alignment(state->jit_context.u8_blend_color, 16)); in lp_rast_shade_quads_mask_sample()
1252 setup->fs.current.jit_context.u8_blend_color = stored; in try_update_scene_state()