Searched refs:uchar4 (Results 1 – 12 of 12) sorted by relevance
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | shader-arithmetic-8bit.frag | 43 uchar4 _224 = as_type<uchar4>(20u); 50 …(uchar4(_249) + uchar4(registers.u8)) + uchar4(216)) + uchar4(206)) + uchar4(uchar(10), uchar(20),…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | shader-arithmetic-8bit.frag | 58 uchar4 u8_4 = as_type<uchar4>(u32); 83 uchar4 tmp = uchar4(char4(vColor)); 84 tmp += uchar4(registers.u8); 85 tmp += uchar4(uchar(216)); 86 tmp += uchar4(206); 87 tmp += uchar4(uchar(10), uchar(20), uchar(30), uchar(40)); 88 tmp += uchar4(ssbo.u8[4]); 89 tmp += uchar4(ubo.u8);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/asm/comp/ |
D | relaxed-block-layout.asm.comp | 19 _8.blah = uchar4(uint4(uint4(uchar4(_8.blah)).xyz + gl_WorkGroupID, 0u));
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/ |
D | relaxed-block-layout.asm.comp | 19 _8.blah = uchar4(uint4(uint4(uchar4(_8.blah)).xyz + gl_WorkGroupID, 0u));
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/third_party/ffmpeg/compat/cuda/ |
D | cuda_runtime.h | 69 typedef struct __device_builtin__ __align__(4) uchar4 struct 72 } uchar4; argument 118 #define make_uchar4(a, b, c, d) ((uchar4){.x = a, .y = b, .z = c, .w = d}) 131 TEX2D(uchar4, make_uchar4(a & 0xFF, b & 0xFF, c & 0xFF, d & 0xFF))
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/third_party/ffmpeg/libavfilter/ |
D | vf_scale_cuda.cu | 96 NEAREST_KERNEL(uchar4) 117 BILINEAR_KERNEL(uchar4)
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D | vf_scale_cuda_bicubic.cu | 196 BICUBIC_KERNEL(uchar4) 218 LANCZOS_KERNEL(uchar4)
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/third_party/ffmpeg/libavfilter/cuda/ |
D | vector_helpers.cuh | 32 template<> struct vector_helper<uchar4> { typedef float4 ftype; typedef int4 itype; }; 76 OPERATORS4(uchar4) in OPERATORS2()
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_metal.mm | 314 " uchar4 color [[attribute(2)]];\n"
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_metal.mm | 330 " uchar4 color [[attribute(2)]];\n"
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
D | copy_buffer.metal | 1509 uchar4 srcDefaultAlphaData; // unused when convert to float
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D | mtl_default_shaders_src_autogen.inc | 2972 uchar4 srcDefaultAlphaData;
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