/third_party/skia/third_party/externals/tint/test/expressions/swizzle/read/vec3/ |
D | u32.wgsl.expected.msl | 5 uint3 v; 9 uint3 v = (*(tint_symbol)).v; 13 uint2 xx = uint3((*(tint_symbol)).v).xx; 14 uint2 xy = uint3((*(tint_symbol)).v).xy; 15 uint2 xz = uint3((*(tint_symbol)).v).xz; 16 uint2 yx = uint3((*(tint_symbol)).v).yx; 17 uint2 yy = uint3((*(tint_symbol)).v).yy; 18 uint2 yz = uint3((*(tint_symbol)).v).yz; 19 uint2 zx = uint3((*(tint_symbol)).v).zx; 20 uint2 zy = uint3((*(tint_symbol)).v).zy; [all …]
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D | u32.wgsl.expected.hlsl | 7 uint3 v; 13 uint3 v = P.v; 26 uint3 xxx = P.v.xxx; 27 uint3 xxy = P.v.xxy; 28 uint3 xxz = P.v.xxz; 29 uint3 xyx = P.v.xyx; 30 uint3 xyy = P.v.xyy; 31 uint3 xyz = P.v.xyz; 32 uint3 xzx = P.v.xzx; 33 uint3 xzy = P.v.xzy; [all …]
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/third_party/skia/third_party/externals/tint/test/expressions/swizzle/read/packed_vec3/ |
D | u32.wgsl.expected.msl | 10 uint3 v = (*(tint_symbol)).v; 14 uint2 xx = uint3((*(tint_symbol)).v).xx; 15 uint2 xy = uint3((*(tint_symbol)).v).xy; 16 uint2 xz = uint3((*(tint_symbol)).v).xz; 17 uint2 yx = uint3((*(tint_symbol)).v).yx; 18 uint2 yy = uint3((*(tint_symbol)).v).yy; 19 uint2 yz = uint3((*(tint_symbol)).v).yz; 20 uint2 zx = uint3((*(tint_symbol)).v).zx; 21 uint2 zy = uint3((*(tint_symbol)).v).zy; 22 uint2 zz = uint3((*(tint_symbol)).v).zz; [all …]
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D | u32.wgsl.expected.hlsl | 11 uint3 v = U[0].xyz; 24 uint3 xxx = U[0].xyz.xxx; 25 uint3 xxy = U[0].xyz.xxy; 26 uint3 xxz = U[0].xyz.xxz; 27 uint3 xyx = U[0].xyz.xyx; 28 uint3 xyy = U[0].xyz.xyy; 29 uint3 xyz = U[0].xyz.xyz; 30 uint3 xzx = U[0].xyz.xzx; 31 uint3 xzy = U[0].xyz.xzy; 32 uint3 xzz = U[0].xyz.xzz; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | builtins.comp | 1 static const uint3 gl_WorkGroupSize = uint3(8u, 4u, 2u); 3 static uint3 gl_WorkGroupID; 4 static uint3 gl_LocalInvocationID; 5 static uint3 gl_GlobalInvocationID; 9 uint3 gl_WorkGroupID : SV_GroupID; 10 uint3 gl_LocalInvocationID : SV_GroupThreadID; 11 uint3 gl_GlobalInvocationID : SV_DispatchThreadID; 17 uint3 local_id = gl_LocalInvocationID; 18 uint3 global_id = gl_GlobalInvocationID; 20 uint3 work_group_size = gl_WorkGroupSize; [all …]
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | builtins.comp | 6 constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(8u, 4u, 2u); 8 …uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_GlobalInvocationID [[threa… 10 uint3 local_id = gl_LocalInvocationID; 11 uint3 global_id = gl_GlobalInvocationID; 13 uint3 work_group_size = gl_WorkGroupSize; 14 uint3 num_work_groups = gl_NumWorkGroups; 15 uint3 work_group_id = gl_WorkGroupID;
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/third_party/skia/third_party/externals/tint/test/types/ |
D | module_scope_var_conversions.wgsl.expected.msl | 14 thread bool3 tint_symbol_10 = bool3(uint3(1u)); 19 thread int3 tint_symbol_15 = int3(uint3(1u)); 22 thread uint3 tint_symbol_18 = uint3(int3(1)); 23 thread uint3 tint_symbol_19 = uint3(float3(1.0f)); 24 thread uint3 tint_symbol_20 = uint3(bool3(true)); 42 tint_symbol_18 = uint3(); 43 tint_symbol_19 = uint3(); 44 tint_symbol_20 = uint3();
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D | module_scope_var_conversions.wgsl.expected.hlsl | 10 static bool3 v3bool_var1 = bool3(uint3((1u).xxx)); 13 static int3 v3i32_var1 = int3(uint3((1u).xxx)); 16 static uint3 v3u32_var1 = uint3(int3((1).xxx)); 17 static uint3 v3u32_var2 = uint3(float3((1.0f).xxx)); 18 static uint3 v3u32_var3 = uint3(bool3((true).xxx)); 41 v3u32_var1 = uint3(0u, 0u, 0u); 42 v3u32_var2 = uint3(0u, 0u, 0u); 43 v3u32_var3 = uint3(0u, 0u, 0u);
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D | function_scope_var_conversions.wgsl.expected.hlsl | 17 bool3 v3bool_var1 = bool3(uint3((123u).xxx)); 18 bool3 v3bool_var11 = bool3(uint3((1234u).xxx)); 21 int3 v3i32_var1 = int3(uint3((123u).xxx)); 24 uint3 v3u32_var1 = uint3(int3((123).xxx)); 25 uint3 v3u32_var2 = uint3(float3((123.0f).xxx)); 26 uint3 v3u32_var3 = uint3(bool3((true).xxx));
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D | function_scope_var_conversions.wgsl.expected.msl | 19 bool3 v3bool_var1 = bool3(uint3(123u)); 20 bool3 v3bool_var11 = bool3(uint3(1234u)); 23 int3 v3i32_var1 = int3(uint3(123u)); 26 uint3 v3u32_var1 = uint3(int3(123)); 27 uint3 v3u32_var2 = uint3(float3(123.0f)); 28 uint3 v3u32_var3 = uint3(bool3(true));
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/third_party/skia/third_party/externals/tint/test/shader_io/ |
D | compute_input_builtins.wgsl.expected.msl | 4 …oid tint_symbol_inner(uint3 local_invocation_id, uint local_invocation_index, uint3 global_invocat… 8 …uint3 local_invocation_id [[thread_position_in_threadgroup]], uint local_invocation_index [[thread…
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D | compute_input_builtins_struct.wgsl.expected.msl | 5 uint3 local_invocation_id; 7 uint3 global_invocation_id; 8 uint3 workgroup_id; 9 uint3 num_workgroups; 16 …uint3 local_invocation_id [[thread_position_in_threadgroup]], uint local_invocation_index [[thread…
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D | compute_input_builtins.wgsl.expected.hlsl | 6 uint3 local_invocation_id : SV_GroupThreadID; 8 uint3 global_invocation_id : SV_DispatchThreadID; 9 uint3 workgroup_id : SV_GroupID; 12 void main_inner(uint3 local_invocation_id, uint local_invocation_index, uint3 global_invocation_id,…
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D | compute_input_builtins_struct.wgsl.expected.hlsl | 6 uint3 local_invocation_id; 8 uint3 global_invocation_id; 9 uint3 workgroup_id; 10 uint3 num_workgroups; 13 uint3 local_invocation_id : SV_GroupThreadID; 15 uint3 global_invocation_id : SV_DispatchThreadID; 16 uint3 workgroup_id : SV_GroupID;
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D | compute_input_mixed.wgsl.expected.msl | 5 uint3 local_invocation_id; 8 uint3 workgroup_id; 11 void tint_symbol_inner(ComputeInputs0 inputs0, uint local_invocation_index, uint3 global_invocation… 15 …uint3 local_invocation_id [[thread_position_in_threadgroup]], uint local_invocation_index [[thread…
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D | compute_input_mixed.wgsl.expected.hlsl | 2 uint3 local_invocation_id; 5 uint3 workgroup_id; 8 uint3 local_invocation_id : SV_GroupThreadID; 10 uint3 global_invocation_id : SV_DispatchThreadID; 11 uint3 workgroup_id : SV_GroupID; 14 void main_inner(ComputeInputs0 inputs0, uint local_invocation_index, uint3 global_invocation_id, Co…
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/third_party/skia/third_party/externals/tint/test/intrinsics/gen/isNormal/ |
D | c286b7.wgsl.expected.glsl | 7 uint3 exponent = asuint(param_0) & 0x7f80000; 8 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 41 ERROR: 0:5: 'uint3' : undeclared identifier 51 uint3 exponent = asuint(param_0) & 0x7f80000; 52 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 75 ERROR: 0:5: 'uint3' : undeclared identifier 85 uint3 exponent = asuint(param_0) & 0x7f80000; 86 uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000); 110 ERROR: 0:5: 'uint3' : undeclared identifier
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/third_party/skia/third_party/externals/tint/test/expressions/binary/add/vec3-vec3/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a + b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/mod/vec3-vec3/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a % b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/bit-and/vec3-vec3/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a & b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/right-shift/vector-vector/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a >> b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/left-shift/vector-vector/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a << b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/sub/vec3-vec3/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a - b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/bit-xor/vec3-vec3/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a ^ b);
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/third_party/skia/third_party/externals/tint/test/expressions/binary/div/vec3-vec3/ |
D | u32.wgsl.expected.hlsl | 3 const uint3 a = uint3(1u, 2u, 3u); 4 const uint3 b = uint3(4u, 5u, 6u); 5 const uint3 r = (a / b);
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