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Searched refs:uintType (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/
Dpacking.hpp493 …template <typename uintType, typename floatType, precision P, template <typename, precision> class…
494 GLM_FUNC_DECL vecType<uintType, P> packUnorm(vecType<floatType, P> const & v);
500 …template <typename uintType, typename floatType, precision P, template <typename, precision> class…
501 GLM_FUNC_DECL vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v);
Dpacking.inl654 …template <typename uintType, typename floatType, precision P, template <typename, precision> class…
655 GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v)
657 GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type");
660 … vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * stati…
663 …template <typename uintType, typename floatType, precision P, template <typename, precision> class…
664 GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v) argument
666 GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type");
669 …P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max()));
675 GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
684 GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorMetal.cpp252 TType *uintType = new TType(EbtUInt); in insertSampleMaskWritingLogic() local
254 new TVariable(symbolTable, ImmutableString("mask"), uintType, SymbolType::AngleInternal); in insertSampleMaskWritingLogic()
DTranslatorMetalDirect.cpp502 TType *uintType = new TType(EbtUInt); in insertSampleMaskWritingLogic() local
504 new TVariable(symbolTable, ImmutableString("mask"), uintType, SymbolType::AngleInternal); in insertSampleMaskWritingLogic()
508 uintType, SymbolType::AngleInternal); in insertSampleMaskWritingLogic()
DBuildSPIRV.cpp601 SpirvType uintType = type; in getSpirvTypeData() local
602 uintType.type = EbtUInt; in getSpirvTypeData()
603 uintType.typeSpec.isOrHasBoolInInterfaceBlock = false; in getSpirvTypeData()
604 return getSpirvTypeData(uintType, block); in getSpirvTypeData()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderExecUtil.cpp315 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
317 decl.varType = uintType; in generateFragShaderOutputDecl()
334 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
336 decl.varType = uintType; in generateFragShaderOutputDecl()
/third_party/glslang/glslang/MachineIndependent/
DIntermediate.cpp1806 static bool canSignedIntTypeRepresentAllUnsignedValues(TBasicType sintType, TBasicType uintType) in canSignedIntTypeRepresentAllUnsignedValues() argument
1814 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
1826 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
1839 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
1851 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp1037 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local
1040 uintGroup->addChild(new BitsToFloatCase(getTestContext(), uintType)); in init()
DvktShaderExecutor.cpp328 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
330 decl.varType = uintType; in generateFragShaderOutputDecl()
347 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local
349 decl.varType = uintType; in generateFragShaderOutputDecl()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp1663 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local
1668 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
/third_party/glslang/glslang/HLSL/
DhlslGrammar.cpp2346 TType uintType(EbtUint, storage); in acceptStructBufferType() local
2347 templateType->shallowCopy(uintType); in acceptStructBufferType()
DhlslParseHelper.cpp5351 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local
5354 EOpSubgroupBallotBitCount, true, res, uintType); in decomposeIntrinsic()
5371 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local
5374 EOpSubgroupBallotInclusiveBitCount, true, res, uintType); in decomposeIntrinsic()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp2171 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local
2178 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp860 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformuiv() local
881 if(targetUniform->type == uintType[index]) in setUniformuiv()
/third_party/glslang/SPIRV/
DGlslangToSpv.cpp6965 spv::Id uintType = builder.makeUintType(32); in createInvocationsOperation() local
6966 spv::Id uvec4Type = builder.makeVectorType(uintType, 4); in createInvocationsOperation()
6970 components.push_back(builder.createCompositeExtract(result, uintType, 0)); in createInvocationsOperation()
6971 components.push_back(builder.createCompositeExtract(result, uintType, 1)); in createInvocationsOperation()
6973 spv::Id uvec2Type = builder.makeVectorType(uintType, 2); in createInvocationsOperation()