/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | packing.hpp | 493 …template <typename uintType, typename floatType, precision P, template <typename, precision> class… 494 GLM_FUNC_DECL vecType<uintType, P> packUnorm(vecType<floatType, P> const & v); 500 …template <typename uintType, typename floatType, precision P, template <typename, precision> class… 501 GLM_FUNC_DECL vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v);
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D | packing.inl | 654 …template <typename uintType, typename floatType, precision P, template <typename, precision> class… 655 GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v) 657 GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); 660 … vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * stati… 663 …template <typename uintType, typename floatType, precision P, template <typename, precision> class… 664 GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v) argument 666 GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); 669 …P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max())); 675 GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type"); 684 GLM_STATIC_ASSERT(std::numeric_limits<intType>::is_integer, "uintType must be an integer type");
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | TranslatorMetal.cpp | 252 TType *uintType = new TType(EbtUInt); in insertSampleMaskWritingLogic() local 254 new TVariable(symbolTable, ImmutableString("mask"), uintType, SymbolType::AngleInternal); in insertSampleMaskWritingLogic()
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D | TranslatorMetalDirect.cpp | 502 TType *uintType = new TType(EbtUInt); in insertSampleMaskWritingLogic() local 504 new TVariable(symbolTable, ImmutableString("mask"), uintType, SymbolType::AngleInternal); in insertSampleMaskWritingLogic() 508 uintType, SymbolType::AngleInternal); in insertSampleMaskWritingLogic()
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D | BuildSPIRV.cpp | 601 SpirvType uintType = type; in getSpirvTypeData() local 602 uintType.type = EbtUInt; in getSpirvTypeData() 603 uintType.typeSpec.isOrHasBoolInInterfaceBlock = false; in getSpirvTypeData() 604 return getSpirvTypeData(uintType, block); in getSpirvTypeData()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderExecUtil.cpp | 315 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 317 decl.varType = uintType; in generateFragShaderOutputDecl() 334 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 336 decl.varType = uintType; in generateFragShaderOutputDecl()
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/third_party/glslang/glslang/MachineIndependent/ |
D | Intermediate.cpp | 1806 static bool canSignedIntTypeRepresentAllUnsignedValues(TBasicType sintType, TBasicType uintType) in canSignedIntTypeRepresentAllUnsignedValues() argument 1814 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues() 1826 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues() 1839 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues() 1851 switch(uintType) { in canSignedIntTypeRepresentAllUnsignedValues()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 1037 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local 1040 uintGroup->addChild(new BitsToFloatCase(getTestContext(), uintType)); in init()
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D | vktShaderExecutor.cpp | 328 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 330 decl.varType = uintType; in generateFragShaderOutputDecl() 347 const glu::VarType uintType (uintBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 349 decl.varType = uintType; in generateFragShaderOutputDecl()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 1663 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local 1668 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
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/third_party/glslang/glslang/HLSL/ |
D | hlslGrammar.cpp | 2346 TType uintType(EbtUint, storage); in acceptStructBufferType() local 2347 templateType->shallowCopy(uintType); in acceptStructBufferType()
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D | hlslParseHelper.cpp | 5351 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local 5354 EOpSubgroupBallotBitCount, true, res, uintType); in decomposeIntrinsic() 5371 TType uintType(EbtUint, EvqTemporary); in decomposeIntrinsic() local 5374 EOpSubgroupBallotInclusiveBitCount, true, res, uintType); in decomposeIntrinsic()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 2171 const glu::DataType uintType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT; in init() local 2178 uintGroup->addChild(new BitsToFloatCase(m_context, uintType, glu::ShaderType(shaderType))); in init()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 860 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformuiv() local 881 if(targetUniform->type == uintType[index]) in setUniformuiv()
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/third_party/glslang/SPIRV/ |
D | GlslangToSpv.cpp | 6965 spv::Id uintType = builder.makeUintType(32); in createInvocationsOperation() local 6966 spv::Id uvec4Type = builder.makeVectorType(uintType, 4); in createInvocationsOperation() 6970 components.push_back(builder.createCompositeExtract(result, uintType, 0)); in createInvocationsOperation() 6971 components.push_back(builder.createCompositeExtract(result, uintType, 1)); in createInvocationsOperation() 6973 spv::Id uvec2Type = builder.makeVectorType(uintType, 2); in createInvocationsOperation()
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