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/third_party/ltp/runtest/
Dnet_stress.ipsec_icmp30 icmp4-uni-basic01 icmp-uni-basic.sh -s 10:100:1000:10000:65507
31 icmp4-uni-basic02 icmp-uni-basic.sh -p ah -m transport -s 10:100:1000:10000:65483
32 icmp4-uni-basic03 icmp-uni-basic.sh -p ah -m tunnel -s 10:100:1000:10000:65463
33 icmp4-uni-basic04 icmp-uni-basic.sh -p esp -m transport -s 10:100:1000:10000:65470
34 icmp4-uni-basic05 icmp-uni-basic.sh -p esp -m tunnel -s 10:100:1000:10000:65450
35 icmp4-uni-basic06 icmp-uni-basic.sh -p comp -m transport -s 10:100:1000:10000:65000
36 icmp4-uni-basic07 icmp-uni-basic.sh -p comp -m tunnel -s 10:100:1000:10000:65000
37 icmp4-uni-basic08 icmp-uni-basic.sh -A rfc4106_128 -p esp_aead -m transport -s 10:100:1000:10000:65…
38 icmp4-uni-basic09 icmp-uni-basic.sh -A rfc4106_192 -p esp_aead -m transport -s 10:100:1000:10000:65…
39 icmp4-uni-basic10 icmp-uni-basic.sh -A rfc4106_256 -p esp_aead -m transport -s 10:100:1000:10000:65…
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/third_party/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp46 const Uniform& uni = fUniforms[u.toIndex()]; in set1i() local
47 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1i()
48 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1i()
49 if (kUnusedUniform != uni.fLocation) { in set1i()
50 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); in set1i()
57 const Uniform& uni = fUniforms[u.toIndex()]; in set1iv() local
58 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1iv()
60 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set1iv()
61 if (kUnusedUniform != uni.fLocation) { in set1iv()
62 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv()
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/third_party/flutter/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp65 const Uniform& uni = fUniforms[u.toIndex()]; in set1i() local
66 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1i()
67 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1i()
68 if (kUnusedUniform != uni.fLocation) { in set1i()
69 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); in set1i()
76 const Uniform& uni = fUniforms[u.toIndex()]; in set1iv() local
77 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1iv()
79 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount); in set1iv()
80 if (kUnusedUniform != uni.fLocation) { in set1iv()
81 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv()
[all …]
/third_party/flutter/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp36 void* GrVkPipelineStateDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const { in getBufferPtrAndMarkDirty()
38 return static_cast<char*>(fUniformData.get())+uni.fOffset; in getBufferPtrAndMarkDirty()
42 const Uniform& uni = fUniforms[u.toIndex()]; in set1i() local
43 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1i()
44 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1i()
45 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set1i()
52 const Uniform& uni = fUniforms[u.toIndex()]; in set1iv() local
53 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1iv()
55 SkASSERT(arrayCount <= uni.fArrayCount || in set1iv()
56 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1iv()
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/third_party/flutter/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm39 void* GrMtlPipelineStateDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const {
41 return static_cast<char*>(fUniformData.get())+uni.fOffset;
45 const Uniform& uni = fUniforms[u.toIndex()];
46 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
47 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount);
48 void* buffer = this->getBufferPtrAndMarkDirty(uni);
55 const Uniform& uni = fUniforms[u.toIndex()];
56 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
58 SkASSERT(arrayCount <= uni.fArrayCount ||
59 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
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/third_party/ltp/testcases/network/stress/tcp/uni-smallsend/
D00_Descriptions.txt3 tcp4-uni-smallsend01
6 tcp4-uni-smallsend02
10 tcp4-uni-smallsend03
14 tcp4-uni-smallsend04
18 tcp4-uni-smallsend05
22 tcp4-uni-smallsend06
26 tcp4-uni-smallsend07
30 tcp4-uni-smallsend08
34 tcp4-uni-smallsend09
39 tcp4-uni-smallsend10
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/third_party/ltp/testcases/network/stress/tcp/uni-basic/
D00_Descriptions.txt3 tcp4-uni-basic01
6 tcp4-uni-basic02
10 tcp4-uni-basic03
14 tcp4-uni-basic04
18 tcp4-uni-basic05
22 tcp4-uni-basic06
26 tcp4-uni-basic07
30 tcp4-uni-basic08
34 tcp4-uni-basic09
39 tcp4-uni-basic10
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/third_party/ltp/testcases/network/stress/tcp/uni-tso/
D00_Descriptions.txt4 tcp4-uni-tso01
7 tcp4-uni-tso02
11 tcp4-uni-tso03
15 tcp4-uni-tso04
19 tcp4-uni-tso05
23 tcp4-uni-tso06
27 tcp4-uni-tso07
31 tcp4-uni-tso08
35 tcp4-uni-tso09
40 tcp4-uni-tso10
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/third_party/ltp/testcases/network/stress/tcp/uni-pktlossdup/
D00_Descriptions.txt4 tcp4-uni-pktlossdup01
7 tcp4-uni-pktlossdup02
11 tcp4-uni-pktlossdup03
15 tcp4-uni-pktlossdup04
19 tcp4-uni-pktlossdup05
23 tcp4-uni-pktlossdup06
27 tcp4-uni-pktlossdup07
31 tcp4-uni-pktlossdup08
35 tcp4-uni-pktlossdup09
40 tcp4-uni-pktlossdup10
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/third_party/ltp/testcases/network/stress/tcp/uni-winscale/
D00_Descriptions.txt3 tcp4-uni-winscale01
6 tcp4-uni-winscale02
10 tcp4-uni-winscale03
14 tcp4-uni-winscale04
18 tcp4-uni-winscale05
22 tcp4-uni-winscale06
26 tcp4-uni-winscale07
30 tcp4-uni-winscale08
34 tcp4-uni-winscale09
39 tcp4-uni-winscale10
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/third_party/ltp/testcases/network/stress/tcp/uni-dsackoff/
D00_Descriptions.txt5 tcp4-uni-dsackoff01
8 tcp4-uni-dsackoff02
12 tcp4-uni-dsackoff03
16 tcp4-uni-dsackoff04
20 tcp4-uni-dsackoff05
24 tcp4-uni-dsackoff06
28 tcp4-uni-dsackoff07
32 tcp4-uni-dsackoff08
36 tcp4-uni-dsackoff09
41 tcp4-uni-dsackoff10
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/third_party/ltp/testcases/network/stress/tcp/uni-sackoff/
D00_Descriptions.txt5 tcp4-uni-dsackoff01
8 tcp4-uni-dsackoff02
12 tcp4-uni-dsackoff03
16 tcp4-uni-dsackoff04
20 tcp4-uni-dsackoff05
24 tcp4-uni-dsackoff06
28 tcp4-uni-dsackoff07
32 tcp4-uni-dsackoff08
36 tcp4-uni-dsackoff09
41 tcp4-uni-dsackoff10
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/third_party/skia/src/gpu/vk/
DGrVkPipelineStateDataManager.cpp70 const Uniform& uni = fUniforms[u.toIndex()]; in set1iv() local
71 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); in set1iv()
73 SkASSERT(arrayCount <= uni.fArrayCount || in set1iv()
74 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1iv()
76 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set1iv()
88 const Uniform& uni = fUniforms[u.toIndex()]; in set1fv() local
89 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1fv()
91 SkASSERT(arrayCount <= uni.fArrayCount || in set1fv()
92 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1fv()
94 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set1fv()
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/third_party/mesa3d/src/mesa/main/
Duniform_query.cpp261 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; in validate_uniform_parameters() local
267 if (uni->builtin) in validate_uniform_parameters()
270 if (uni->array_elements == 0) { in validate_uniform_parameters()
274 caller, count, uni->name, location); in validate_uniform_parameters()
278 assert((location - uni->remap_location) == 0); in validate_uniform_parameters()
284 *array_index = location - uni->remap_location; in validate_uniform_parameters()
289 if (*array_index >= uni->array_elements) { in validate_uniform_parameters()
295 return uni; in validate_uniform_parameters()
310 struct gl_uniform_storage *const uni = in _mesa_get_uniform() local
313 if (uni == NULL) { in _mesa_get_uniform()
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/third_party/skia/src/gpu/mtl/
DGrMtlPipelineStateDataManager.mm44 const Uniform& uni = fUniforms[u.toIndex()];
45 SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType);
47 SkASSERT(arrayCount <= uni.fArrayCount ||
48 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
50 void* buffer = this->getBufferPtrAndMarkDirty(uni);
51 this->copyUniforms(buffer, v, arrayCount, uni.fType);
57 const Uniform& uni = fUniforms[u.toIndex()];
58 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType);
60 SkASSERT(arrayCount <= uni.fArrayCount ||
61 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount));
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/third_party/flutter/skia/src/gpu/dawn/
DGrDawnProgramDataManager.cpp43 void* GrDawnProgramDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const { in getBufferPtrAndMarkDirty()
45 if (GrDawnUniformHandler::kGeometryBinding == uni.fBinding) { in getBufferPtrAndMarkDirty()
49 SkASSERT(GrDawnUniformHandler::kFragBinding == uni.fBinding); in getBufferPtrAndMarkDirty()
53 buffer = static_cast<char*>(buffer)+uni.fOffset; in getBufferPtrAndMarkDirty()
58 const Uniform& uni = fUniforms[u.toIndex()]; in set1i() local
59 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set1i()
64 const Uniform& uni = fUniforms[u.toIndex()]; in set1iv() local
65 uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni)); in set1iv()
74 const Uniform& uni = fUniforms[u.toIndex()]; in set2i() local
75 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set2i()
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/third_party/ltp/testcases/network/stress/udp/uni-basic/
D00_Descriptions.txt3 udp4-uni-basic01
6 udp4-uni-basic02
10 udp4-uni-basic03
14 udp4-uni-basic04
18 udp4-uni-basic05
22 udp4-uni-basic06
26 udp4-uni-basic07
30 udp6-uni-basic01
33 udp6-uni-basic02
37 udp6-uni-basic03
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/third_party/gptfdisk/
Dgptpart.cc97 uint32_t uni ; in GetDescription() local
99 uni = cp ; in GetDescription()
103 uni = ( (uint32_t)( cp & 0x3ff ) ) << 10 ; in GetDescription()
114 uni |= cp & 0x3ff ; in GetDescription()
115 uni += 0x10000 ; in GetDescription()
122 if ( uni < 0x80 ) { in GetDescription()
123 utf8 += (char) uni ; in GetDescription()
125 else if ( uni < 0x800 ) { in GetDescription()
126 utf8 += (char) ( 0xc0 | ( uni >> 6 ) ) ; in GetDescription()
127 utf8 += (char) ( 0x80 | ( uni & 0x3f ) ) ; in GetDescription()
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/third_party/openssl/crypto/pkcs12/
Dp12_utl.c17 unsigned char **uni, int *unilen) in OPENSSL_asc2uni() argument
38 if (uni) in OPENSSL_asc2uni()
39 *uni = unitmp; in OPENSSL_asc2uni()
43 char *OPENSSL_uni2asc(const unsigned char *uni, int unilen) in OPENSSL_uni2asc() argument
52 if (!unilen || uni[unilen - 1]) in OPENSSL_uni2asc()
54 uni++; in OPENSSL_uni2asc()
60 asctmp[i >> 1] = uni[i]; in OPENSSL_uni2asc()
75 unsigned char **uni, int *unilen) in OPENSSL_utf82uni() argument
104 return OPENSSL_asc2uni(asc, asclen, uni, unilen); in OPENSSL_utf82uni()
144 if (uni) in OPENSSL_utf82uni()
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/third_party/skia/src/gpu/
DGrUniformDataManager.cpp27 void* GrUniformDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const { in getBufferPtrAndMarkDirty()
29 return static_cast<char*>(fUniformData.get()) + uni.fOffset; in getBufferPtrAndMarkDirty()
81 const Uniform& uni = fUniforms[u.toIndex()]; in set() local
82 SkASSERT(uni.fType == FullType || uni.fType == HalfType); in set()
83 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set()
84 void* buffer = this->getBufferPtrAndMarkDirty(uni); in set()
85 this->copyUniforms(buffer, v, N, uni.fType); in set()
90 const Uniform& uni = fUniforms[u.toIndex()]; in setv() local
91 SkASSERT(uni.fType == FullType || uni.fType == HalfType); in setv()
93 SkASSERT(arrayCount <= uni.fArrayCount || in setv()
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/third_party/skia/src/utils/
DSkUTF.cpp210 size_t SkUTF::ToUTF8(SkUnichar uni, char utf8[SkUTF::kMaxBytesInUTF8Sequence]) { in ToUTF8() argument
211 if ((uint32_t)uni > 0x10FFFF) { in ToUTF8()
214 if (uni <= 127) { in ToUTF8()
216 *utf8 = (char)uni; in ToUTF8()
223 while (uni > 0x7F >> count) { in ToUTF8()
224 *p++ = (char)(0x80 | (uni & 0x3F)); in ToUTF8()
225 uni >>= 6; in ToUTF8()
234 *--utf8 = (char)(~(0xFF >> count) | uni); in ToUTF8()
239 size_t SkUTF::ToUTF16(SkUnichar uni, uint16_t utf16[2]) { in ToUTF16() argument
240 if ((uint32_t)uni > 0x10FFFF) { in ToUTF16()
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/third_party/FatFs/source/
Dffunicode.c15223 DWORD uni, /* UTF-16 encoded character to be converted */ in ff_uni2oem() argument
15231 if (uni < 0x80) { /* ASCII? */ in ff_uni2oem()
15232 c = (WCHAR)uni; in ff_uni2oem()
15235 if (uni < 0x10000 && cp == FF_CODE_PAGE) { /* Is it in BMP and valid code page? */ in ff_uni2oem()
15236 for (c = 0; c < 0x80 && uni != p[c]; c++) ; in ff_uni2oem()
15276 DWORD uni, /* UTF-16 encoded character to be converted */ in ff_uni2oem() argument
15285 if (uni < 0x80) { /* ASCII? */ in ff_uni2oem()
15286 c = (WCHAR)uni; in ff_uni2oem()
15289 if (uni < 0x10000 && cp == FF_CODE_PAGE) { /* Is it in BMP and valid code page? */ in ff_uni2oem()
15290 uc = (WCHAR)uni; in ff_uni2oem()
[all …]
/third_party/mesa3d/src/compiler/glsl/
Dlower_const_arrays_to_uniforms.cpp113 ir_variable *uni = in handle_rvalue() local
115 uni->constant_initializer = con; in handle_rvalue()
116 uni->constant_value = con; in handle_rvalue()
117 uni->data.has_initializer = true; in handle_rvalue()
118 uni->data.how_declared = ir_var_hidden; in handle_rvalue()
119 uni->data.read_only = true; in handle_rvalue()
121 uni->data.max_array_access = uni->type->length - 1; in handle_rvalue()
122 instructions->push_head(uni); in handle_rvalue()
124 *rvalue = new(mem_ctx) ir_dereference_variable(uni); in handle_rvalue()
/third_party/flutter/skia/src/utils/
DSkUTF.cpp209 size_t SkUTF::ToUTF8(SkUnichar uni, char utf8[SkUTF::kMaxBytesInUTF8Sequence]) { in ToUTF8() argument
210 if ((uint32_t)uni > 0x10FFFF) { in ToUTF8()
213 if (uni <= 127) { in ToUTF8()
215 *utf8 = (char)uni; in ToUTF8()
222 while (uni > 0x7F >> count) { in ToUTF8()
223 *p++ = (char)(0x80 | (uni & 0x3F)); in ToUTF8()
224 uni >>= 6; in ToUTF8()
233 *--utf8 = (char)(~(0xFF >> count) | uni); in ToUTF8()
238 size_t SkUTF::ToUTF16(SkUnichar uni, uint16_t utf16[2]) { in ToUTF16() argument
239 if ((uint32_t)uni > 0x10FFFF) { in ToUTF16()
[all …]
/third_party/skia/tools/viewer/
DParticlesSlide.cpp332 const auto& uni = info->fUniforms[i]; in draw() local
333 float* vals = data + uni.fSlot; in draw()
336 if (uni.fName == "dt" || uni.fName.starts_with("effect.")) { in draw()
341 if (uni.fName == "mouse_pos" && in draw()
342 uni.fKind == SkSL::Type::NumberKind::kFloat && in draw()
343 uni.fRows == 2 && uni.fColumns == 1) { in draw()
349 if (uni.fKind == SkSL::Type::NumberKind::kBoolean) { in draw()
350 for (int c = 0; c < uni.fColumns; ++c, vals += uni.fRows) { in draw()
351 for (int r = 0; r < uni.fRows; ++r, ++vals) { in draw()
352 ImGui::PushID(c*uni.fRows + r); in draw()
[all …]

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