Searched refs:uniform_count (Results 1 – 11 of 11) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_qir_emit_uniform_stream_resets.c | 52 uint32_t uniform_count = 0; in qir_emit_uniform_stream_resets() local 69 (uniform_count + 1) * 4), in qir_emit_uniform_stream_resets() 84 uniform_count++; in qir_emit_uniform_stream_resets()
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/third_party/mesa3d/src/panfrost/lib/genxml/ |
D | decode.c | 535 pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count) in pandecode_uniforms() argument 537 pandecode_validate_buffer(uniforms, uniform_count * 16); in pandecode_uniforms() 540 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr); in pandecode_uniforms() 584 stats.uniform_count = -128; in pandecode_shader_disassemble() 722 bool has_uniform = (stats.uniform_count > 0); in pandecode_blend_shader_disassemble() 820 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0; in pandecode_dcd() local 849 uniform_count = state.preload.uniform_count; in pandecode_dcd() 851 uniform_count = state.properties.uniform_count; in pandecode_dcd() 926 if (uniform_count) in pandecode_dcd() 927 pandecode_uniforms(p->push_uniforms, uniform_count); in pandecode_dcd() [all …]
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/third_party/mesa3d/src/panfrost/midgard/ |
D | disassemble.h | 12 signed uniform_count; member
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D | mir_promote_uniforms.c | 207 unsigned uniform_count = mir_promoteable_uniform_count(analysis); in mir_work_heuristic() local 212 if (uniform_count <= 8) in mir_work_heuristic()
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D | disassemble.c | 193 ctx->midg_stats.uniform_count = in print_alu_reg() 194 MAX2(uniform_reg + 1, ctx->midg_stats.uniform_count); in print_alu_reg()
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/third_party/mesa3d/src/panfrost/lib/ |
D | pan_shader.h | 53 rsd->properties.uniform_count = info->push.count / 4; in pan_shader_prepare_midgard_rsd() 122 rsd->preload.uniform_count = fau_count; in pan_shader_prepare_bifrost_rsd()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.cpp | 2988 int uniform_count = data[n_check * 3 + 2]; in verifyErrorGenerationWhenCallingSizeMismatchedUniformFunctions() local 2996 gl.uniform1dv(uniform_location, uniform_count, double_data); in verifyErrorGenerationWhenCallingSizeMismatchedUniformFunctions() 3002 gl.uniform2dv(uniform_location, uniform_count, double_data); in verifyErrorGenerationWhenCallingSizeMismatchedUniformFunctions() 3008 gl.uniform3dv(uniform_location, uniform_count, double_data); in verifyErrorGenerationWhenCallingSizeMismatchedUniformFunctions() 3014 gl.uniform4dv(uniform_location, uniform_count, double_data); in verifyErrorGenerationWhenCallingSizeMismatchedUniformFunctions()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.1.0.rst | 521 - panfrost: Don't truncate uniform_count 525 - panfrost: Don't store uniform_count on Midgard 603 - panfrost: Fix uniform_count on Midgard
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D | 20.0.0.rst | 409 - panfrost; Update comment about work/uniform_count
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D | 20.1.0.rst | 637 - panfrost: Move uniform_count to pan_assemble
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D | 20.3.0.rst | 515 - panfrost: Clamp shader->uniform_count
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