Home
last modified time | relevance | path

Searched refs:uniform_locations_assigned (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dopt_dead_code.cpp46 do_dead_code(exec_list *instructions, bool uniform_locations_assigned) in do_dead_code() argument
130 if (uniform_locations_assigned || entry->var->constant_initializer) in do_dead_code()
Dir_optimization.h94 bool uniform_locations_assigned,
114 bool do_dead_code(exec_list *instructions, bool uniform_locations_assigned);
Dglsl_parser_extras.cpp2324 bool uniform_locations_assigned, in do_common_optimization() argument
2366 OPT(do_dead_code, ir, uniform_locations_assigned); in do_common_optimization()