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Searched refs:updateResourceState (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DTextureResource.h64 void updateResourceState(D3D12_RESOURCE_STATES newState) { in updateResourceState() function
DGrD3DTextureResource.cpp28 this->updateResourceState(newResourceState); in setResourceState()