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Searched refs:ureg_DECL_sampler (Results 1 – 21 of 21) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c252 sampler = ureg_DECL_sampler(ureg, 0); in util_make_fragment_tex_shader_xrbias()
309 sampler = ureg_DECL_sampler( ureg, 0 ); in util_make_fragment_tex_shader_writemask()
403 depth_sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_blit_zs()
419 stencil_sampler = ureg_DECL_sampler(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0); in util_make_fs_blit_zs()
708 sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_msaa_resolve()
770 sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_msaa_resolve_bilinear()
943 depth_sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_pack_color_zs()
973 stencil_sampler = ureg_DECL_sampler(ureg, 1); in util_make_fs_pack_color_zs()
1004 color_sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_pack_color_zs()
/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_deint_filter.c102 sampler = ureg_DECL_sampler(shader, 2); in create_copy_frag_shader()
154 sampler_prevprev = ureg_DECL_sampler(shader, 0); in create_deint_frag_shader()
155 sampler_prev = ureg_DECL_sampler(shader, 1); in create_deint_frag_shader()
156 sampler_cur = ureg_DECL_sampler(shader, 2); in create_deint_frag_shader()
157 sampler_next = ureg_DECL_sampler(shader, 3); in create_deint_frag_shader()
Dvl_compositor_gfx.c139 sampler[i] = ureg_DECL_sampler(shader, i); in create_frag_shader_weave()
249 sampler[i] = ureg_DECL_sampler(shader, i); in create_frag_shader_yuv()
362 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader_palette()
368 palette = ureg_DECL_sampler(shader, 1); in create_frag_shader_palette()
414 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader_rgba()
450 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader_rgb_yuv()
Dvl_idct.c225 fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false); in create_mismatch_frag_shader()
361 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false); in create_stage1_frag_shader()
371 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false); in create_stage1_frag_shader()
451 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false); in vl_idct_stage2_frag_shader()
452 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true); in vl_idct_stage2_frag_shader()
Dvl_zscan.c217 samp_src = ureg_DECL_sampler(shader, 0); in create_frag_shader()
218 samp_scan = ureg_DECL_sampler(shader, 1); in create_frag_shader()
219 samp_quant = ureg_DECL_sampler(shader, 2); in create_frag_shader()
Dvl_matrix_filter.c95 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader()
Dvl_median_filter.c109 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader()
Dvl_bicubic_filter.c176 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader()
Dvl_mc.c179 sampler = ureg_DECL_sampler(shader, 0); in create_ref_frag_shader()
Dvl_mpeg12_decoder.c1103 sampler = ureg_DECL_sampler(shader, 0); in mc_frag_shader_callback()
/third_party/mesa3d/src/gallium/frontends/xa/
Dxa_tgsi.c213 y_sampler = ureg_DECL_sampler(ureg, 0); in create_yuv_shader()
214 u_sampler = ureg_DECL_sampler(ureg, 1); in create_yuv_shader()
215 v_sampler = ureg_DECL_sampler(ureg, 2); in create_yuv_shader()
327 sampler = ureg_DECL_sampler(ureg, *cur_sampler); in read_input()
/third_party/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_program.c182 TGSI_TEXTURE_2D, tc, ureg_DECL_sampler(ureg, i)); in fd_prog_blit_fs()
187 TGSI_TEXTURE_2D, tc, ureg_DECL_sampler(ureg, rts)); in fd_prog_blit_fs()
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c1099 src = ureg_DECL_sampler(ureg, param->idx); in tx_src_param()
2268 ureg_DECL_sampler(ureg, sem.reg.idx); in DECL_SPECIAL()
2549 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL()
2626 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL()
2643 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL()
2672 sample = ureg_DECL_sampler(ureg, m + 1); in DECL_SPECIAL()
2704 sample = ureg_DECL_sampler(ureg, m + 2); in DECL_SPECIAL()
2737 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL()
2761 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL()
2840 sample = ureg_DECL_sampler(ureg, m + 2); in DECL_SPECIAL()
[all …]
Dnine_ff.c1359 ps.s[s] = ureg_DECL_sampler(ureg, s); in nine_ff_build_ps()
1364 ps.s[s] = ureg_DECL_sampler(ureg, s); in nine_ff_build_ps()
1378 ps.s[s] = ureg_DECL_sampler(ureg, s); in nine_ff_build_ps()
/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DShaderTGSI.c1401 ureg_DECL_sampler(ureg, resource); in Shader_tgsi_translate()
1442 ureg_DECL_sampler(ureg, resource); in Shader_tgsi_translate()
1865 ureg_DECL_sampler(ureg, in Shader_tgsi_translate()
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h347 ureg_DECL_sampler( struct ureg_program *,
Dtgsi_ureg.c717 struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, in ureg_DECL_sampler() function
/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c952 target, tc, ureg_DECL_sampler(ureg, 1)); in nv50_blitter_make_fp()
960 target, tc, ureg_DECL_sampler(ureg, 0)); in nv50_blitter_make_fp()
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c491 ureg_DECL_sampler(c->ureg, var->data.binding + i); in ntt_setup_uniforms()
2099 struct ureg_src sampler = ureg_DECL_sampler(c->ureg, instr->sampler_index); in ntt_emit_texture()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.cpp7024 t->samplers[i] = ureg_DECL_sampler(ureg, i); in st_translate_program()
/third_party/mesa3d/docs/relnotes/
D19.1.0.rst668 - st/nine: use helper ureg_DECL_sampler everywhere