Searched refs:useOddSrc (Results 1 – 1 of 1) sorted by relevance
50 GLuint useOddSrc = 0; in r200SetFragShaderArg() local56 useOddSrc = 1; in r200SetFragShaderArg()61 useOddSrc = 1; in r200SetFragShaderArg()67 useOddSrc = 1; in r200SetFragShaderArg()71 useOddSrc = 1; in r200SetFragShaderArg()76 reg0 |= (((index - GL_REG_0_ATI)*2) + 10 + useOddSrc) << (5*argPos); in r200SetFragShaderArg()79 reg0 |= (R200_TXC_ARG_A_TFACTOR_COLOR + useOddSrc) << (5*argPos); in r200SetFragShaderArg()84 reg0 |= (R200_TXC_ARG_A_TFACTOR1_COLOR + useOddSrc) << (5*argPos); in r200SetFragShaderArg()89 reg0 |= (R200_TXC_ARG_A_DIFFUSE_COLOR + useOddSrc) << (5*argPos); in r200SetFragShaderArg()92 reg0 |= (R200_TXC_ARG_A_SPECULAR_COLOR + useOddSrc) << (5*argPos); in r200SetFragShaderArg()