Searched refs:use_buffer_objects (Results 1 – 6 of 6) sorted by relevance
43 vbo_exec_init(struct gl_context *ctx, bool use_buffer_objects);49 vbo_exec_vtx_init(struct vbo_exec_context *exec, bool use_buffer_objects);
162 _vbo_CreateContext(struct gl_context *ctx, bool use_buffer_objects) in _vbo_CreateContext() argument183 vbo_exec_init(ctx, use_buffer_objects); in _vbo_CreateContext()
112 vbo_exec_init(struct gl_context *ctx, bool use_buffer_objects) in vbo_exec_init() argument116 vbo_exec_vtx_init(exec, use_buffer_objects); in vbo_exec_init()
187 _vbo_CreateContext(struct gl_context *ctx, bool use_buffer_objects);
1033 vbo_exec_vtx_init(struct vbo_exec_context *exec, bool use_buffer_objects) in vbo_exec_vtx_init() argument1037 if (use_buffer_objects) { in vbo_exec_vtx_init()
2906 - vbo: merge use_buffer_objects into vbo_CreateContext to skip the big