Searched refs:use_cs (Results 1 – 1 of 1) sorted by relevance
561 bool use_cs; in iterate() member655 if (stages[n_stage].use_cs) in iterate()832 if (((current_body.gl_type == GL_COMPUTE_SHADER) && (!current_stage.use_cs)) || in iterate()915 gl, m_testCtx, current_stage.use_cs ? cs_body.c_str() : DE_NULL, in iterate()931 if (!current_stage.use_cs) in iterate()952 if (!current_stage.use_cs) in iterate()994 if (((n_stage_internal == 0) && (!current_stage.use_cs)) || in iterate()