Searched refs:uses_discard (Results 1 – 25 of 35) sorted by relevance
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152 assert(!shader->info.fs.uses_demote || shader->info.fs.uses_discard); in nir_lower_discard_or_demote()155 if (!shader->info.fs.uses_discard) in nir_lower_discard_or_demote()199 assert(!shader->info.fs.uses_demote || shader->info.fs.uses_discard); in nir_lower_discard_or_demote()
113 shader->info.fs.uses_discard = true; in nir_lower_alpha_test()
117 shader->info.fs.uses_discard = true; in lower_bitmap()
240 if (!shader->info.fs.uses_discard) in nir_opt_move_discards_to_top()
467 shader->info.fs.uses_discard = true; in gather_intrinsic_info()473 shader->info.fs.uses_discard = true; in gather_intrinsic_info()885 shader->info.fs.uses_discard = false; in nir_shader_gather_info()
444 b.shader->info.fs.uses_discard = true; in lower_clip_fs()
132 bool uses_discard; member
260 unsigned uses_discard:1; member
255 cs->uses_discard = fs->uses_discard; in etna_link_shaders()
1074 v->uses_discard = s->info.fs.uses_discard; in etna_compile_shader_nir()
708 !shader_state->uses_discard) in etna_update_zsa()
410 prog->info.fs.uses_discard = true; in visit_enter()438 prog->info.fs.uses_discard = false; in do_set_program_inouts()
243 info->fs.can_discard = s->info.fs.uses_discard; in GENX()251 s->info.fs.uses_discard || in GENX()
94 b->shader->info.fs.uses_discard = true; in nir_lower_pstipple_block()302 b->shader->info.fs.uses_discard = true; in nir_lower_aapoint_impl()
816 info->uses_kill = nir->info.fs.uses_discard; in nir_tgsi_scan_shader()
331 bool uses_discard:1; member
52 bool uses_discard; member
305 fs->state.uses_discard = nir->info.fs.uses_discard; in lima_fs_compile_shader()
123 program->info.fs.uses_discard = state.fragment.UsesKill; in _mesa_parse_arb_fragment_program()
348 if (!block->comp->uses_discard && instr->src->is_ssa) { in ppir_emit_intrinsic()887 comp->uses_discard = nir->info.fs.uses_discard; in ppir_compile_nir()
375 bool uses_discard; member
415 if (prog->info.fs.uses_discard || ctx->Color.AlphaEnabled) { in brw_wm_populate_key()582 if (prog->info.fs.uses_discard) in brw_wm_populate_default_key()
237 if (nir->info.fs.uses_discard) in blorp_compile_fs()
226 else if (use_fprog && fprog->info.fs.uses_discard) { in _swrast_update_deferred_texture()
716 info->ps.can_discard = nir->info.fs.uses_discard; in radv_nir_shader_info_pass()