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Searched refs:uses_ray_launch_size (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_args.c197 if (args->shader_info->cs.uses_ray_launch_size) in allocate_user_sgprs()
551 if (args->shader_info->cs.uses_ray_launch_size) { in radv_declare_shader_args()
Dradv_shader.h342 bool uses_ray_launch_size; member
Dradv_shader_info.c182 info->cs.uses_ray_launch_size = true; in gather_intrinsic_info()