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Searched refs:uses_view_index (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_multiview.c173 bool uses_view_index = nir_shader_uses_view_index(shader_no_position); in shader_only_position_uses_view_index() local
176 return !uses_view_index; in shader_only_position_uses_view_index()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_args.c82 if (args->shader_info->uses_view_index || in needs_view_index_sgpr()
88 if (args->shader_info->uses_view_index || in needs_view_index_sgpr()
93 if (args->shader_info->uses_view_index) in needs_view_index_sgpr()
97 if (args->shader_info->uses_view_index || in needs_view_index_sgpr()
Dradv_shader.h234 bool uses_view_index; member
Dradv_shader_info.c221 info->uses_view_index = true; in gather_intrinsic_info()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst3967 - radv: rename needs_multiview_view_index to uses_view_index