Searched refs:uses_vs_state_outprim (Results 1 – 3 of 3) sorted by relevance
795 bool uses_vs_state_outprim; member
2120 shader->uses_vs_state_outprim = sscreen->use_ngg && in si_create_shader_variant()
1100 if (hw_vs->uses_vs_state_outprim) { in si_emit_rasterizer_prim_state()