Searched refs:util_queue_fence_wait (Results 1 – 23 of 23) sorted by relevance
54 util_queue_fence_wait(&fence->ready); in fence_flush()62 util_queue_fence_wait(&fence->submit_fence.ready); in fence_flush()74 util_queue_fence_wait(&fence->submit_fence.ready); in fence_flush()118 util_queue_fence_wait(&fence->submit_fence.ready); in fd_fence_destroy()
149 util_queue_fence_wait(&fence); in _mesa_glthread_init()286 util_queue_fence_wait(&last->fence); in _mesa_glthread_finish()
145 util_queue_fence_wait(&ctx->GLThread.batches[batch].fence); in wait_for_glLinkProgram()
578 util_queue_fence_wait(&ctx->GLThread.batches[batch].fence); in _mesa_glthread_CallList()607 util_queue_fence_wait(&ctx->GLThread.batches[batch].fence); in _mesa_glthread_CallLists()
294 util_queue_fence_wait(&sfence->ready); in si_fence_finish()416 util_queue_fence_wait(&sfence->ready); in si_fence_get_fd()567 util_queue_fence_wait(&sfence->ready); in si_fence_server_sync()
2340 util_queue_fence_wait(¤t->ready); in si_shader_select_with_key()2355 util_queue_fence_wait(&sel->ready); in si_shader_select_with_key()2401 util_queue_fence_wait(&iter->ready); in si_shader_select_with_key()2440 util_queue_fence_wait(&previous_stage_sel->ready); in si_shader_select_with_key()2529 util_queue_fence_wait(&shader->ready); in si_shader_select_with_key()2768 util_queue_fence_wait(ready_fence); in si_schedule_initial_compile()2774 util_queue_fence_wait(ready_fence); in si_schedule_initial_compile()
300 util_queue_fence_wait(&sel->ready); in si_bind_compute_state()
160 util_queue_fence_wait(struct util_queue_fence *fence) in util_queue_fence_wait() function
669 util_queue_fence_wait(fence); in util_queue_drop_job()703 util_queue_fence_wait(&fences[i]); in util_queue_finish()
105 util_queue_fence_wait(&mfence->ready); in tc_fence_finish()
702 util_queue_fence_wait(&prog->base.cache_fence); in zink_get_gfx_pipeline()742 util_queue_fence_wait(&comp->base.cache_fence); in zink_get_compute_pipeline()
1651 util_queue_fence_wait(&fence); in zink_screen_batch_id_wait()
2328 util_queue_fence_wait(&bs->flush_completed); in sync_flush()
293 util_queue_fence_wait(&fence.ready); in main()
109 util_queue_fence_wait(&fence.ready); in configure_counters()
424 util_queue_fence_wait(&hwcso->ready); in ir3_get_shader()
128 util_queue_fence_wait(&fence->submitted); in amdgpu_fence_export_sync_file()1233 util_queue_fence_wait(&fence->submitted); in amdgpu_cs_add_fence_dependency()1654 util_queue_fence_wait(&cs->flush_completed); in amdgpu_cs_sync_flush()
183 util_queue_fence_wait(&fence.ready); in flush_ring()
1220 util_queue_fence_wait(&first->ready); in find_or_add_variant()1255 util_queue_fence_wait(&variant->ready); in find_or_add_variant()1289 util_queue_fence_wait(ready_fence); in iris_schedule_compile()
519 util_queue_fence_wait(&cs->flush_completed); in radeon_drm_cs_sync_flush()
1146 util_queue_fence_wait(&youngest->driver_finished); in dd_thread_main()
2090 util_queue_fence_wait(&fence->fence); in lvp_ResetFences()
349 util_queue_fence_wait(&last->fence); in _tc_sync()