/third_party/vk-gl-cts/framework/common/ |
D | tcuTexLookupVerifier.cpp | 574 …rdBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid() 599 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid() 600 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestSampleResultValid() 633 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid() 634 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestSampleResultValid() 635 …ounds(sampler.normalizedCoords, level.getDepth(), coord.z(), prec.coordBits.z(), prec.uvwBits.z()); in isNearestSampleResultValid() 674 …rdBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid() 727 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid() 728 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isLinearSampleResultValid() 795 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid() [all …]
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D | tcuTexCompareVerifier.cpp | 555 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestCompareResultValid() 556 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestCompareResultValid() 590 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearCompareResultValid() 591 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isLinearCompareResultValid() 665 …rmalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestMipmapLinearCompareResultValid() 666 …rmalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestMipmapLinearCompareResultValid() 667 …rmalizedCoordBounds(sampler.normalizedCoords, h0, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestMipmapLinearCompareResultValid() 668 …rmalizedCoordBounds(sampler.normalizedCoords, h1, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestMipmapLinearCompareResultValid() 722 …rmalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearMipmapLinearCompareResultValid() 723 …rmalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearMipmapLinearCompareResultValid() [all …]
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D | tcuTexLookupVerifier.hpp | 46 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member 52 , uvwBits (16) in LookupPrecision() 62 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member 68 , uvwBits (16) in IntLookupPrecision()
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D | tcuTexCompareVerifier.hpp | 40 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member 47 , uvwBits (16) in TexComparePrecision()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureShadowTests.cpp | 385 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in iterate() 398 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 610 texComparePrecision.uvwBits = tcu::IVec3(6,6,0); in iterate() 623 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 829 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate() 842 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate() 1040 texComparePrecision.uvwBits = tcu::IVec3(7,0,0); in iterate() 1053 texComparePrecision.uvwBits = tcu::IVec3(4,0,0); in iterate() 1255 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate() 1268 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate() [all …]
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D | vktTextureFilteringTests.cpp | 340 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate() 350 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 583 lookupPrecision.uvwBits = tcu::IVec3(6,6,0); in iterate() 593 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 804 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate() 814 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 1008 lookupPrecision.uvwBits = tcu::IVec3(7,7,7); in iterate() 1018 lookupPrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
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D | vktTextureMipmapTests.cpp | 342 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 583 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate() 856 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate() 1039 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 1303 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate() 1564 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
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D | vktTextureConversionTests.cpp | 154 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in verifyPixels()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 371 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in iterate() 384 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 661 texComparePrecision.uvwBits = tcu::IVec3(6,6,0); in iterate() 674 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 937 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate() 950 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
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D | es3fTextureFilteringTests.cpp | 330 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate() 340 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 645 lookupPrecision.uvwBits = tcu::IVec3(6,6,0); in iterate() 655 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 913 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate() 923 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate() 1157 lookupPrecision.uvwBits = tcu::IVec3(7,7,7); in iterate() 1167 lookupPrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
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D | es3fTextureMipmapTests.cpp | 401 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 723 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate() 1348 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate() 1562 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 1880 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate() 2194 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
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D | es3fTextureWrapTests.cpp | 358 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1510 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() local 1523 comparePrec.uvwBits = uvwBits; in verify() 1538 lookupPrec.uvwBits = uvwBits; in verify() 1547 lookupPrec.uvwBits = uvwBits; in verify()
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D | es31fTextureFilteringTests.cpp | 403 lookupPrecision.uvwBits = tcu::IVec3(6); in iterate() 413 lookupPrecision.uvwBits = tcu::IVec3(4); in iterate()
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D | es31fTextureBorderClampTests.cpp | 938 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in verifyImage() 969 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in verifyImage() 975 lowQualityTexComparePrecision.uvwBits = tcu::IVec3(4,4,0); in verifyImage() 2226 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in verifyImage()
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D | es31fStencilTexturingTests.cpp | 728 lookupPrec.uvwBits = tcu::IVec3(5, 5, 0); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 1454 const IVec3 uvwBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() local 1467 comparePrec.uvwBits = uvwBits; in verify() 1482 lookupPrec.uvwBits = uvwBits; in verify() 1491 lookupPrec.uvwBits = uvwBits; in verify()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 309 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in iterate() 595 lookupPrecision.uvwBits = tcu::IVec3(3,3,0); in iterate()
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D | es2fTextureMipmapTests.cpp | 357 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 686 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 208 lookupPrecision.uvwBits = tcu::IVec3(7, 7, 7); in verifyTestResult() 220 lookupPrecision.uvwBits = tcu::IVec3(4, 4, 4); in verifyTestResult()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageSamplingInstance.cpp | 1493 lookupPrecision.uvwBits = tcu::IVec3(5, 5, 5); in verifyImage()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTextureTestUtil.cpp | 3084 lookupPrec.uvwBits = precision.filterBits; in compareGenMipmapBilinear() 3120 lookupPrec.uvwBits = precision.filterBits; in compareGenMipmapBox()
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