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Searched refs:uvwBits (Results 1 – 22 of 22) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexLookupVerifier.cpp574 …rdBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid()
599 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid()
600 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestSampleResultValid()
633 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestSampleResultValid()
634 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestSampleResultValid()
635 …ounds(sampler.normalizedCoords, level.getDepth(), coord.z(), prec.coordBits.z(), prec.uvwBits.z()); in isNearestSampleResultValid()
674 …rdBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid()
727 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid()
728 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isLinearSampleResultValid()
795 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearSampleResultValid()
[all …]
DtcuTexCompareVerifier.cpp555 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestCompareResultValid()
556 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestCompareResultValid()
590 …ounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearCompareResultValid()
591 …unds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isLinearCompareResultValid()
665 …rmalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestMipmapLinearCompareResultValid()
666 …rmalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isNearestMipmapLinearCompareResultValid()
667 …rmalizedCoordBounds(sampler.normalizedCoords, h0, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestMipmapLinearCompareResultValid()
668 …rmalizedCoordBounds(sampler.normalizedCoords, h1, coord.y(), prec.coordBits.y(), prec.uvwBits.y()); in isNearestMipmapLinearCompareResultValid()
722 …rmalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearMipmapLinearCompareResultValid()
723 …rmalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x()); in isLinearMipmapLinearCompareResultValid()
[all …]
DtcuTexLookupVerifier.hpp46 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member
52 , uvwBits (16) in LookupPrecision()
62 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member
68 , uvwBits (16) in IntLookupPrecision()
DtcuTexCompareVerifier.hpp40 …IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed… member
47 , uvwBits (16) in TexComparePrecision()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp385 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
398 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
610 texComparePrecision.uvwBits = tcu::IVec3(6,6,0); in iterate()
623 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
829 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
842 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
1040 texComparePrecision.uvwBits = tcu::IVec3(7,0,0); in iterate()
1053 texComparePrecision.uvwBits = tcu::IVec3(4,0,0); in iterate()
1255 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
1268 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
[all …]
DvktTextureFilteringTests.cpp340 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
350 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
583 lookupPrecision.uvwBits = tcu::IVec3(6,6,0); in iterate()
593 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
804 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
814 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
1008 lookupPrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
1018 lookupPrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
DvktTextureMipmapTests.cpp342 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
583 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
856 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
1039 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
1303 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
1564 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
DvktTextureConversionTests.cpp154 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in verifyPixels()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fTextureShadowTests.cpp371 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
384 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
661 texComparePrecision.uvwBits = tcu::IVec3(6,6,0); in iterate()
674 texComparePrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
937 texComparePrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
950 texComparePrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
Des3fTextureFilteringTests.cpp330 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
340 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
645 lookupPrecision.uvwBits = tcu::IVec3(6,6,0); in iterate()
655 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
913 lookupPrecision.uvwBits = tcu::IVec3(7,7,0); in iterate()
923 lookupPrecision.uvwBits = tcu::IVec3(4,4,0); in iterate()
1157 lookupPrecision.uvwBits = tcu::IVec3(7,7,7); in iterate()
1167 lookupPrecision.uvwBits = tcu::IVec3(4,4,4); in iterate()
Des3fTextureMipmapTests.cpp401 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
723 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
1348 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
1562 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
1880 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
2194 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 16); // Doesn't really matter since pixels are unicolore… in iterate()
Des3fTextureWrapTests.cpp358 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in iterate()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureGatherTests.cpp1510 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() local
1523 comparePrec.uvwBits = uvwBits; in verify()
1538 lookupPrec.uvwBits = uvwBits; in verify()
1547 lookupPrec.uvwBits = uvwBits; in verify()
Des31fTextureFilteringTests.cpp403 lookupPrecision.uvwBits = tcu::IVec3(6); in iterate()
413 lookupPrecision.uvwBits = tcu::IVec3(4); in iterate()
Des31fTextureBorderClampTests.cpp938 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in verifyImage()
969 texComparePrecision.uvwBits = tcu::IVec3(7,7,0); in verifyImage()
975 lowQualityTexComparePrecision.uvwBits = tcu::IVec3(4,4,0); in verifyImage()
2226 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in verifyImage()
Des31fStencilTexturingTests.cpp728 lookupPrec.uvwBits = tcu::IVec3(5, 5, 0); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp1454 const IVec3 uvwBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() local
1467 comparePrec.uvwBits = uvwBits; in verify()
1482 lookupPrec.uvwBits = uvwBits; in verify()
1491 lookupPrec.uvwBits = uvwBits; in verify()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fTextureFilteringTests.cpp309 lookupPrecision.uvwBits = tcu::IVec3(5,5,0); in iterate()
595 lookupPrecision.uvwBits = tcu::IVec3(3,3,0); in iterate()
Des2fTextureMipmapTests.cpp357 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate()
686 lookupPrec.uvwBits = tcu::IVec3(5,5,0); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp208 lookupPrecision.uvwBits = tcu::IVec3(7, 7, 7); in verifyTestResult()
220 lookupPrecision.uvwBits = tcu::IVec3(4, 4, 4); in verifyTestResult()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageSamplingInstance.cpp1493 lookupPrecision.uvwBits = tcu::IVec3(5, 5, 5); in verifyImage()
/third_party/vk-gl-cts/framework/opengl/
DgluTextureTestUtil.cpp3084 lookupPrec.uvwBits = precision.filterBits; in compareGenMipmapBilinear()
3120 lookupPrec.uvwBits = precision.filterBits; in compareGenMipmapBox()