Searched refs:valid_stride (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/winsys/virgl/vtest/ |
D | virgl_vtest_winsys.c | 58 uint32_t valid_stride, valid_layer_stride; in vtest_get_transfer_size() local 60 valid_stride = util_format_get_stride(res->format, box->width); in vtest_get_transfer_size() 63 valid_stride = stride; in vtest_get_transfer_size() 66 valid_layer_stride = util_format_get_2d_size(res->format, valid_stride, in vtest_get_transfer_size() 73 *valid_stride_p = valid_stride; in vtest_get_transfer_size() 87 uint32_t valid_stride; in virgl_vtest_transfer_put() local 90 &valid_stride); in virgl_vtest_transfer_put() 116 uint32_t valid_stride; in virgl_vtest_transfer_get_internal() local 119 &valid_stride); in virgl_vtest_transfer_get_internal() 155 valid_stride, box, res->format); in virgl_vtest_transfer_get_internal()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 4538 glw::GLsizei valid_stride = 1; in iterate() local 4570 gl.vertexArrayVertexBuffer(not_a_vao, 0, bo, valid_offset, valid_stride); in iterate() 4575 gl.vertexArrayVertexBuffers(not_a_vao, 0, 1, &bo, &valid_offset, &valid_stride); in iterate() 4581 gl.vertexArrayVertexBuffer(vao, 0, not_a_bo, valid_offset, valid_stride); in iterate() 4586 gl.vertexArrayVertexBuffers(vao, 0, 1, ¬_a_bo, &valid_offset, &valid_stride); in iterate() 4592 gl.vertexArrayVertexBuffer(vao, max_vertex_attrib_bindings, bo, valid_offset, valid_stride); in iterate() 4597 gl.vertexArrayVertexBuffer(vao, max_vertex_attrib_bindings + 1, bo, valid_offset, valid_stride); in iterate() 4602 …gl.vertexArrayVertexBuffers(vao, max_vertex_attrib_bindings, 1, &bo, &valid_offset, &valid_stride); in iterate() 4609 gl.vertexArrayVertexBuffer(vao, 0, bo, -1, valid_stride); in iterate() 4624 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &invalid_offset, &valid_stride); in iterate()
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