Searched refs:validate_texture_wrap_mode (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | samplerobj.c | 493 validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap) in validate_texture_wrap_mode() function 538 assert(validate_texture_wrap_mode(ctx, s)); in _mesa_set_sampler_wrap() 539 assert(validate_texture_wrap_mode(ctx, t)); in _mesa_set_sampler_wrap() 540 assert(validate_texture_wrap_mode(ctx, r)); in _mesa_set_sampler_wrap() 571 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_s() 590 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_t() 609 if (validate_texture_wrap_mode(ctx, param)) { in set_sampler_wrap_r()
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D | texparam.c | 60 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap) in validate_texture_wrap_mode() function 337 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri() 354 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri() 371 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { in set_tex_parameteri()
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