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/third_party/skia/third_party/externals/swiftshader/docs/
DIndex.md30 …ch as `float y = 1 - x;` directly with LLVM, we'd need code like `Value *valueY = BinaryOperator::…
DReactor.md15 Value *valueY = BinaryOperator::CreateSub(ConstantInt::get(Type::getInt32Ty(Context), 1), valueX, "…
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cDrawIndirectTests.cpp398 T valueY = i * stepY; in DataGen() local
402 data[j + i * sizeX] = valueMin + j * stepX + valueY; in DataGen()