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/third_party/mesa3d/src/gallium/frontends/nine/
Dvertexshader9.c133 struct nine_shader_variant_so *var_so = &This->variant_so; in NineVertexShader9_dtor() local
145 while (var_so && var_so->vdecl) { in NineVertexShader9_dtor()
146 if (var_so->cso) { in NineVertexShader9_dtor()
147 … This->base.device->pipe_sw->delete_vs_state(This->base.device->pipe_sw, var_so->cso); in NineVertexShader9_dtor()
149 var_so = var_so->next; in NineVertexShader9_dtor()