Searched refs:versionWillBeError (Results 1 – 7 of 7) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/preprocessor/ |
D | PpContext.cpp | 110 void TPpContext::setInput(TInputScanner& input, bool versionWillBeError) in setInput() argument 116 errorOnVersion = versionWillBeError; in setInput()
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D | PpContext.h | 230 void setInput(TInputScanner& input, bool versionWillBeError);
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/third_party/glslang/glslang/MachineIndependent/ |
D | ShaderLang.cpp | 909 …bool versionWillBeError = (versionNotFound || (profile == EEsProfile && version >= 300 && versionN… in ProcessDeferred() local 912 if (! versionWillBeError && versionNotFirstToken) { in ProcessDeferred() 916 versionWillBeError = true; in ProcessDeferred() 1012 versionWillBeError, *symbolTable, in ProcessDeferred() 1091 TInputScanner& input, bool versionWillBeError, in operator ()() 1101 ppContext.setInput(input, versionWillBeError); in operator ()() 1221 TInputScanner& fullInput, bool versionWillBeError, in operator ()() 1227 if (! parseContext.parseShaderStrings(ppContext, fullInput, versionWillBeError)) in operator ()()
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D | ParseHelper.h | 134 …virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false… 292 …bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) overri…
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D | ParseHelper.cpp | 201 …seContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& input, bool versionWillBeError) in parseShaderStrings() argument 204 ppContext.setInput(input, versionWillBeError); in parseShaderStrings()
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/third_party/glslang/glslang/HLSL/ |
D | hlslParseHelper.h | 59 …bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) overri…
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D | hlslParseHelper.cpp | 127 …seContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& input, bool versionWillBeError) in parseShaderStrings() argument 130 ppContext.setInput(input, versionWillBeError); in parseShaderStrings()
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