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Searched refs:versionWillBeError (Results 1 – 7 of 7) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/preprocessor/
DPpContext.cpp110 void TPpContext::setInput(TInputScanner& input, bool versionWillBeError) in setInput() argument
116 errorOnVersion = versionWillBeError; in setInput()
DPpContext.h230 void setInput(TInputScanner& input, bool versionWillBeError);
/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp909 …bool versionWillBeError = (versionNotFound || (profile == EEsProfile && version >= 300 && versionN… in ProcessDeferred() local
912 if (! versionWillBeError && versionNotFirstToken) { in ProcessDeferred()
916 versionWillBeError = true; in ProcessDeferred()
1012 versionWillBeError, *symbolTable, in ProcessDeferred()
1091 TInputScanner& input, bool versionWillBeError, in operator ()()
1101 ppContext.setInput(input, versionWillBeError); in operator ()()
1221 TInputScanner& fullInput, bool versionWillBeError, in operator ()()
1227 if (! parseContext.parseShaderStrings(ppContext, fullInput, versionWillBeError)) in operator ()()
DParseHelper.h134 …virtual bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false…
292 …bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) overri…
DParseHelper.cpp201 …seContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& input, bool versionWillBeError) in parseShaderStrings() argument
204 ppContext.setInput(input, versionWillBeError); in parseShaderStrings()
/third_party/glslang/glslang/HLSL/
DhlslParseHelper.h59 …bool parseShaderStrings(TPpContext&, TInputScanner& input, bool versionWillBeError = false) overri…
DhlslParseHelper.cpp127 …seContext::parseShaderStrings(TPpContext& ppContext, TInputScanner& input, bool versionWillBeError) in parseShaderStrings() argument
130 ppContext.setInput(input, versionWillBeError); in parseShaderStrings()