/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnGpuCommandBuffer.cpp | 332 std::vector<dawn::VertexAttributeDescriptor> vertexAttributes; in applyState() local 336 for (const auto& attrib : primProc.vertexAttributes()) { in applyState() 341 vertexAttributes.push_back(attribute); in applyState() 348 input.attributes = &vertexAttributes.front(); in applyState() 349 input.attributeCount = vertexAttributes.size(); in applyState()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 337 std::vector<wgpu::VertexAttribute> vertexAttributes; in Build() local 342 for (const auto& attrib : geomProc.vertexAttributes()) { in Build() 347 vertexAttributes.push_back(attribute); in Build() 354 input.attributeCount = vertexAttributes.size(); in Build() 355 input.attributes = &vertexAttributes.front(); in Build()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessUtil.cpp | 315 const VertexAttributes& vertexAttributes, in GraphicsEnvironment() argument 416 (deUint32)vertexAttributes.size(), // deUint32 vertexAttributeDescriptionCount; in GraphicsEnvironment() 417 …vertexAttributes.data() // const VkVertexInputAttributeDescription* pVertexAttributeDesc… in GraphicsEnvironment()
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D | vktRobustnessUtil.hpp | 92 const VertexAttributes& vertexAttributes,
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/third_party/skia/tests/graphite/ |
D | CommandBufferTest.cpp | 103 skgpu::GraphicsPipelineDesc::Attribute vertexAttributes[1] = { in DEF_GRAPHITE_TEST_FOR_CONTEXTS() local 106 pipelineDesc.setVertexAttributes(vertexAttributes, 1); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 407 vector<AttribSpec> vertexAttributes; member 1739 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++) in setShaderInputs() 1741 int location = gl.getAttribLocation(program, progCtx.vertexAttributes[attribNdx].name.c_str()); in setShaderInputs() 1745 …gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, progCtx.vertexAttributes[attribNdx].val… in setShaderInputs() 1798 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++) in cleanup() 1800 …int location = gl.getAttribLocation(shadersAndProgram.program, progCtx.vertexAttributes[attribNdx]… in cleanup() 1860 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID)); in iterate() 2200 result.vertexAttributes = lightShaderAttributes(nameSpec); in generateShaderData() 2266 …result.vertexAttributes = textureLookupShaderAttributes(nameSpec, m_conditionalUsage, m_condition… in generateShaderData() 2294 result.vertexAttributes = loopShaderAttributes(nameSpec, m_type, m_numLoopIterations); in generateShaderData() [all …]
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 407 vector<AttribSpec> vertexAttributes; member 1759 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++) in setShaderInputs() 1761 int location = gl.getAttribLocation(program, progCtx.vertexAttributes[attribNdx].name.c_str()); in setShaderInputs() 1765 …gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, progCtx.vertexAttributes[attribNdx].val… in setShaderInputs() 1818 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++) in cleanup() 1820 …int location = gl.getAttribLocation(shadersAndProgram.program, progCtx.vertexAttributes[attribNdx]… in cleanup() 1880 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID)); in iterate() 2220 result.vertexAttributes = lightShaderAttributes(nameSpec); in generateShaderData() 2286 …result.vertexAttributes = textureLookupShaderAttributes(nameSpec, m_conditionalUsage, m_condition… in generateShaderData() 2314 result.vertexAttributes = loopShaderAttributes(nameSpec, m_type, m_numLoopIterations); in generateShaderData() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 253 const auto &vertexAttributes = vertexArray->getVertexAttributes(); in prepareVertexData() local 261 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData() 267 const auto &attrib = vertexAttributes[attribIndex]; in prepareVertexData()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 252 const auto &vertexAttributes = vertexArray->getVertexAttributes(); in prepareVertexData() local 259 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData() 265 const auto &attrib = vertexAttributes[attribIndex]; in prepareVertexData()
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 61 for (const auto& attr : gp.vertexAttributes()) { in emitAttributes()
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/third_party/skia/experimental/graphite/src/ |
D | GraphicsPipelineDesc.h | 163 const AttributeSet& vertexAttributes() const { return fVertexAttributes; } in vertexAttributes() function
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 69 for (const auto& attr : gp.vertexAttributes()) { in emitAttributes()
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 138 for (const auto& attr : geomProc.vertexAttributes()) { in computeCountsAndStrides() 195 for (const auto& attr : this->geometryProcessor().vertexAttributes()) { in storeShaderInCache()
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/third_party/flutter/skia/src/gpu/ |
D | GrPrimitiveProcessor.h | 152 const AttributeSet& vertexAttributes() const { return fVertexAttributes; } in vertexAttributes() function
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineColorWriteEnableTests.cpp | 660 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = { in iterate() local 671 …static_cast<deUint32>(vertexAttributes.size()), // deUint32 vertexAttributeDescription… in iterate() 672 …vertexAttributes.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDesc… in iterate()
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D | vktPipelineMultisampleShaderBuiltInTests.cpp | 1866 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = in iterate() local 1883 …static_cast<deUint32>(vertexAttributes.size()), // deUint32 vertexAttributeDescription… in iterate() 1884 …vertexAttributes.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDesc… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationFragShaderSideEffectsTests.cpp | 437 …const auto vertexAttributes = vk::makeVertexInputAttributeDescription(0u, 0u, vk::VK_FORMAT_R32G32… in iterate() local 447 …&vertexAttributes, // const VkVertexInputAttributeDescription* pVertexAttributeDescript… in iterate()
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/third_party/skia/src/gpu/ |
D | GrGeometryProcessor.h | 169 const AttributeSet& vertexAttributes() const { return fVertexAttributes; } in vertexAttributes() function
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/third_party/flutter/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 127 for (const auto& attr : primProc.vertexAttributes()) { in computeCountsAndStrides()
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/third_party/skia/experimental/graphite/src/mtl/ |
D | MtlGraphicsPipeline.mm | 222 for (const auto& attribute : desc.vertexAttributes()) {
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 1269 const std::vector<gl::VertexAttribute> &vertexAttributes) in SerializeVertexAttributeVector() argument 1271 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in SerializeVertexAttributeVector() 1274 const gl::VertexAttribute &vertexAttribute = vertexAttributes[attribIndex]; in SerializeVertexAttributeVector()
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/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 167 for (const auto& attribute : primProc.vertexAttributes()) {
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 587 geomProc.vertexAttributes(), in Make()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 250 for (const auto& attrib : geomProc.vertexAttributes()) { in setup_vertex_input_layout()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 105 for (const auto& attrib : primProc.vertexAttributes()) { in setup_vertex_input_state()
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