/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/ |
D | d3d11device.cpp | 341 VertexData *vertex_data = (VertexData *) map.pData; in prepare_shader() local 342 vertex_data[0].position.x = -1.0f; in prepare_shader() 343 vertex_data[0].position.y = -1.0f; in prepare_shader() 344 vertex_data[0].position.z = 0.0f; in prepare_shader() 345 vertex_data[0].texture.x = 0.0f; in prepare_shader() 346 vertex_data[0].texture.y = 1.0f; in prepare_shader() 348 vertex_data[1].position.x = -1.0f; in prepare_shader() 349 vertex_data[1].position.y = 1.0f; in prepare_shader() 350 vertex_data[1].position.z = 0.0f; in prepare_shader() 351 vertex_data[1].texture.x = 0.0f; in prepare_shader() [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderInvariance.cpp | 1442 const glw::GLfloat* vertex_data = data_float + 3 /* components */ * n_vertex; in verifyResultDataForIteration() local 1459 if (vertex_data[0] == 0.0f && vertex_data[1] != 0.0f) in verifyResultDataForIteration() 1461 expected_vertex.u = vertex_data[0]; in verifyResultDataForIteration() 1462 expected_vertex.v = 1.0f - vertex_data[1]; in verifyResultDataForIteration() 1465 else if (vertex_data[0] == 1.0f && vertex_data[1] != 0.0f) in verifyResultDataForIteration() 1467 expected_vertex.u = vertex_data[0]; in verifyResultDataForIteration() 1468 expected_vertex.v = 1.0f - vertex_data[1]; in verifyResultDataForIteration() 1481 if (vertex_data[0] != 0.0f && vertex_data[1] == 0.0f) in verifyResultDataForIteration() 1483 expected_vertex.u = 1.0f - vertex_data[0]; in verifyResultDataForIteration() 1484 expected_vertex.v = vertex_data[1]; in verifyResultDataForIteration() [all …]
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D | esextcTessellationShaderUtils.cpp | 1381 …ellationShaderUtils::isTriangleDefined(const float* triangle_vertex_data, const float* vertex_data) in isTriangleDefined() argument 1389 if ((de::abs(triangle_vertex_data[0] - vertex_data[0]) < epsilon && in isTriangleDefined() 1390 de::abs(triangle_vertex_data[1] - vertex_data[1]) < epsilon && in isTriangleDefined() 1391 de::abs(triangle_vertex_data[2] - vertex_data[2]) < epsilon) || in isTriangleDefined() 1392 (de::abs(triangle_vertex_data[3] - vertex_data[0]) < epsilon && in isTriangleDefined() 1393 de::abs(triangle_vertex_data[4] - vertex_data[1]) < epsilon && in isTriangleDefined() 1394 de::abs(triangle_vertex_data[5] - vertex_data[2]) < epsilon) || in isTriangleDefined() 1395 (de::abs(triangle_vertex_data[6] - vertex_data[0]) < epsilon && in isTriangleDefined() 1396 de::abs(triangle_vertex_data[7] - vertex_data[1]) < epsilon && in isTriangleDefined() 1397 de::abs(triangle_vertex_data[8] - vertex_data[2]) < epsilon)) in isTriangleDefined() [all …]
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D | esextcTessellationShaderInvariance.hpp | 335 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s… 402 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s… 548 bool isTriangleDefinedInVertexDataSet(const float* base_triangle_data, const float* vertex_data, 551 …bool isVertexDefined(const float* vertex_data, unsigned int n_vertices, const float* vertex_data_s…
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D | esextcTessellationShaderQuads.cpp | 367 const float* vertex_data = raw_data + n_vertex * 3 /* components */; in getUniqueTessCoordinatesFromVertexDataSet() local 368 _vec2 vertex(vertex_data[0], vertex_data[1]); in getUniqueTessCoordinatesFromVertexDataSet()
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D | esextcTessellationShaderUtils.hpp | 309 static bool isTriangleDefined(const float* triangle_vertex_data, const float* vertex_data);
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D | esextcTessellationShaderVertexSpacing.cpp | 235 const float* vertex_data = (const float*)(&run.data[0]) + 3 /* components */ * n_vertex; in getEdgesForQuadsTessellation() local 237 new_coordinate.x = vertex_data[0]; in getEdgesForQuadsTessellation() 238 new_coordinate.y = vertex_data[1]; in getEdgesForQuadsTessellation()
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D | esextcTessellationShaderTessellation.cpp | 2083 …const float* vertex_data = (const float*)gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, /* off… in iterate() local 2095 const float* vertex_uvw = vertex_data + 3 /* components */ * n_vertex; in iterate() 2117 const float* vertex_uvw = vertex_data + 3 /* components */ * n_vertex; in iterate() 2139 const float* vertex_uvw = vertex_data + 3 /* components */ * n_vertex; in iterate()
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11overlaycompositor.cpp | 120 VertexData *vertex_data; in gst_d3d11_composition_overlay_new() local 231 vertex_data = (VertexData *) map.pData; in gst_d3d11_composition_overlay_new() 250 vertex_data[0].position.x = x1; in gst_d3d11_composition_overlay_new() 251 vertex_data[0].position.y = y1; in gst_d3d11_composition_overlay_new() 252 vertex_data[0].position.z = 0.0f; in gst_d3d11_composition_overlay_new() 253 vertex_data[0].texture.x = 0.0f; in gst_d3d11_composition_overlay_new() 254 vertex_data[0].texture.y = 1.0f; in gst_d3d11_composition_overlay_new() 257 vertex_data[1].position.x = x1; in gst_d3d11_composition_overlay_new() 258 vertex_data[1].position.y = y2; in gst_d3d11_composition_overlay_new() 259 vertex_data[1].position.z = 0.0f; in gst_d3d11_composition_overlay_new() [all …]
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D | gstd3d11converter.cpp | 1472 VertexData *vertex_data; in gst_d3d11_color_convert_setup_shader() local 1691 vertex_data = (VertexData *) map.pData; in gst_d3d11_color_convert_setup_shader() 1705 vertex_data[0].position.x = -1.0f; in gst_d3d11_color_convert_setup_shader() 1706 vertex_data[0].position.y = -1.0f; in gst_d3d11_color_convert_setup_shader() 1707 vertex_data[0].position.z = 0.0f; in gst_d3d11_color_convert_setup_shader() 1708 vertex_data[0].texture.x = 0.0f; in gst_d3d11_color_convert_setup_shader() 1709 vertex_data[0].texture.y = 1.0f; in gst_d3d11_color_convert_setup_shader() 1712 vertex_data[1].position.x = -1.0f; in gst_d3d11_color_convert_setup_shader() 1713 vertex_data[1].position.y = 1.0f; in gst_d3d11_color_convert_setup_shader() 1714 vertex_data[1].position.z = 0.0f; in gst_d3d11_color_convert_setup_shader() [all …]
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D | gstd3d11compositor.cpp | 2083 VertexData *vertex_data; in gst_d3d11_compositor_create_checker_quad() local 2143 vertex_data = (VertexData *) map.pData; in gst_d3d11_compositor_create_checker_quad() 2146 vertex_data[0].position.x = -1.0f; in gst_d3d11_compositor_create_checker_quad() 2147 vertex_data[0].position.y = -1.0f; in gst_d3d11_compositor_create_checker_quad() 2148 vertex_data[0].position.z = 0.0f; in gst_d3d11_compositor_create_checker_quad() 2149 vertex_data[0].texture.u = 0.0f; in gst_d3d11_compositor_create_checker_quad() 2150 vertex_data[0].texture.v = 1.0f; in gst_d3d11_compositor_create_checker_quad() 2153 vertex_data[1].position.x = -1.0f; in gst_d3d11_compositor_create_checker_quad() 2154 vertex_data[1].position.y = 1.0f; in gst_d3d11_compositor_create_checker_quad() 2155 vertex_data[1].position.z = 0.0f; in gst_d3d11_compositor_create_checker_quad() [all …]
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pt_emit.c | 141 const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data; in draw_pt_emit() local 178 vertex_data, in draw_pt_emit() 216 const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data; in draw_pt_emit_linear() local 250 vertex_data, stride, count - 1); in draw_pt_emit_linear()
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/third_party/boost/boost/geometry/formulas/ |
D | sjoberg_intersection.hpp | 351 struct vertex_data struct in boost::geometry::formula::sjoberg_geodesic 359 vertex_data get_vertex_data() const in get_vertex_data() 365 vertex_data res; in get_vertex_data() 442 bool k_diffs(CT const& sin_beta, vertex_data const& vd, in k_diffs() 479 bool lon_diffs(CT const& sin_beta, CT const& t, vertex_data const& vd, in lon_diffs() 509 bool lon(CT const& sin_beta, CT const& t, vertex_data const& vd, in lon() 963 typename geodesic_type::vertex_data vertex1; 964 typename geodesic_type::vertex_data vertex2; 1152 typename geodesic_type::vertex_data const& vertex, in converge_07_one_geod()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cPipelineStatisticsQueryTests.cpp | 3020 const float vertex_data[] = { -0.1f, 0.2f, 0.3f, 0.1f, 0.2f, -0.7f, 0.5f, -0.5f, in executeTest() local 3033 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 3581 …const float vertex_data[] = { -0.1f, 0.2f, 0.3f, 0.1f, 0.2f, -0.7f, 0.5f, -0.5f, 0.0f, 0.0f, … in executeTest() local 3594 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 3757 const float vertex_data[] = { in executeTest() local 3768 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 3901 const float vertex_data[] = { in executeTest() local 3912 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest() 4137 const float vertex_data[] = { 0.0f, 0.75f, -0.75f, -0.75f, 0.75f, -0.75f, 0.3f, 0.7f, in executeTest() local 4149 …initVBO(vertex_data, sizeof(vertex_data), index_data, sizeof(index_data), m_indirect_draw_call_cou… in executeTest()
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D | gl4cShadingLanguage420PackTests.cpp | 1824 Utils::shaderSource vertex_data; in testDrawArray() local 1830 initShaderSource(Utils::VERTEX_SHADER, use_version_400, vertex_data); in testDrawArray() 1835 …(0 /* compute shader */, fragment_data, geometry_data, tess_ctrl_data, tess_eval_data, vertex_data, in testDrawArray() 2152 Utils::shaderSource vertex_data; in testDrawArray() local 2158 initShaderSource(Utils::VERTEX_SHADER, use_version_400, vertex_data); in testDrawArray() 2163 …(0 /* compute shader */, fragment_data, geometry_data, tess_ctrl_data, tess_eval_data, vertex_data, in testDrawArray() 2191 …const Utils::shaderSource* data[] = { &vertex_data, &tess_ctrl_data, &tess_eval_data, &geometry_da… in testDrawArray() 2310 Utils::shaderSource vertex_data; in testDrawArray() local 2316 initShaderSource(Utils::VERTEX_SHADER, use_version_400, vertex_data); in testDrawArray() 2321 …(0 /* compute shader */, fragment_data, geometry_data, tess_ctrl_data, tess_eval_data, vertex_data, in testDrawArray()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_defines.h | 213 vertex_data = 0, enumerator
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D | sfn_instruction_fetch.cpp | 199 m_fetch_type(vertex_data), in FetchInstruction()
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/third_party/boost/boost/polygon/detail/ |
D | property_merge.hpp | 62 typedef std::pair<property_merge_point<coordinate_type>, property_map> vertex_data; typedef in boost::polygon::merge_scanline 225 vertex_data currentVertex;
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D | scan_arbitrary.hpp | 969 typedef std::pair<half_edge, property_map> vertex_data; typedef in boost::polygon::scanline 1514 typedef std::pair<half_edge, property_map> vertex_data; typedef in boost::polygon::property_merge 1692 static inline void sort_vertex_half_edges(vertex_data& vertex) { in sort_vertex_half_edges() 1771 static stream_type& print (stream_type& o, const vertex_data& v) in print() 1777 static stream_type& print (stream_type& o, const std::vector<vertex_data>& vv) in print() 2515 typedef std::pair<half_edge, property_map> vertex_data; typedef in boost::polygon::arbitrary_boolean_op 2734 typedef std::pair<half_edge, property_map> vertex_data; typedef in boost::polygon::arbitrary_connectivity_extraction
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/third_party/mesa3d/docs/relnotes/ |
D | 20.3.0.rst | 563 - panfrost: Avoid postfix dep for vertex_data
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