Searched refs:vertex_shader_text (Results 1 – 4 of 4) sorted by relevance
/third_party/flutter/glfw/examples/ |
D | simple.c | 46 static const char* vertex_shader_text = variable 109 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main()
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D | heightmap.c | 54 static const char* vertex_shader_text = variable 438 shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); in main()
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/third_party/weston/clients/ |
D | nested-client.c | 122 static const char vertex_shader_text[] = variable 163 create_program(client, vertex_shader_text, in render_triangle()
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/third_party/mesa3d/src/gallium/auxiliary/hud/ |
D | hud_context.c | 1707 static const char *vertex_shader_text = { in hud_set_draw_context() local 1733 if (!tgsi_text_translate(vertex_shader_text, tokens, ARRAY_SIZE(tokens))) { in hud_set_draw_context() 1745 static const char *vertex_shader_text = { in hud_set_draw_context() local 1769 if (!tgsi_text_translate(vertex_shader_text, tokens, ARRAY_SIZE(tokens))) { in hud_set_draw_context()
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