Home
last modified time | relevance | path

Searched refs:vertex_shader_text (Results 1 – 4 of 4) sorted by relevance

/third_party/flutter/glfw/examples/
Dsimple.c46 static const char* vertex_shader_text = variable
109 glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); in main()
Dheightmap.c54 static const char* vertex_shader_text = variable
438 shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); in main()
/third_party/weston/clients/
Dnested-client.c122 static const char vertex_shader_text[] = variable
163 create_program(client, vertex_shader_text, in render_triangle()
/third_party/mesa3d/src/gallium/auxiliary/hud/
Dhud_context.c1707 static const char *vertex_shader_text = { in hud_set_draw_context() local
1733 if (!tgsi_text_translate(vertex_shader_text, tokens, ARRAY_SIZE(tokens))) { in hud_set_draw_context()
1745 static const char *vertex_shader_text = { in hud_set_draw_context() local
1769 if (!tgsi_text_translate(vertex_shader_text, tokens, ARRAY_SIZE(tokens))) { in hud_set_draw_context()