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Searched refs:vertex_store (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_save.c67 if (save->vertex_store) { in vbo_save_destroy()
68 free(save->vertex_store->buffer_in_ram); in vbo_save_destroy()
69 free(save->vertex_store); in vbo_save_destroy()
70 save->vertex_store = NULL; in vbo_save_destroy()
Dvbo_save_api.c202 save->vertex_store->used = 0; in reset_counters()
267 const fi_type *src = save->vertex_store->buffer_in_ram + prim->start * sz; in convert_line_loop_to_strip()
269 fi_type *dst = save->vertex_store->buffer_in_ram + (prim->start + prim->count) * sz; in convert_line_loop_to_strip()
275 save->vertex_store->used += sz; in convert_line_loop_to_strip()
409 assert (save->vertex_store); in grow_vertex_storage()
411 int new_size = (save->vertex_store->used + in grow_vertex_storage()
422 if (new_size > save->vertex_store->buffer_in_ram_size) { in grow_vertex_storage()
423 save->vertex_store->buffer_in_ram_size = new_size; in grow_vertex_storage()
424 save->vertex_store->buffer_in_ram = realloc(save->vertex_store->buffer_in_ram, in grow_vertex_storage()
425 save->vertex_store->buffer_in_ram_size); in grow_vertex_storage()
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Dvbo.h165 struct vbo_save_vertex_store *vertex_store; member
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst3447 - vbo/dlist: reset vertex_store::used in reset_counters
3461 - vbo/dlist: rework vertex_store management
D21.0.0.rst2635 - vbo/dlist: refactor prim_store/vertex_store allocations