Searched refs:verticesPerInstance (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ContextMtl.h | 463 uint32_t verticesPerInstance); 465 uint32_t verticesPerInstance,
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D | ContextMtl.mm | 2250 uint32_t verticesPerInstance) 2299 fillDriverXFBUniforms(drawCallFirstVertex, verticesPerInstance, /** skippedInstances */ 0)); 2309 uint32_t verticesPerInstance, 2320 mDriverUniforms.xfbVerticesPerInstance = verticesPerInstance; 2325 verticesPerInstance * skippedInstances,
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/third_party/flutter/skia/src/gpu/ops/ |
D | GrStrokeRectOp.cpp | 481 int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2; in onPrepareDraws() local 492 std::move(indexBuffer), verticesPerInstance, indicesPerInstance, in onPrepareDraws()
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/third_party/skia/src/gpu/ops/ |
D | StrokeRectOp.cpp | 630 int verticesPerInstance = (outerVertexNum + innerVertexNum) * 2; in onPrepareDraws() local 643 verticesPerInstance, indicesPerInstance, instanceCount, maxQuads); in onPrepareDraws()
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