Searched refs:viewportIndex (Results 1 – 13 of 13) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDepthClampTests.cpp | 307 for (deUint32 viewportIndex = 0; viewportIndex < viewportCount; ++viewportIndex) in DepthClampTestInstance() local 310 if ((viewportIndex != 0) && (viewportIndex % columnCount == 0)) in DepthClampTestInstance() 316 m_viewportVect[viewportIndex] = in DepthClampTestInstance() 322 m_params.viewportData[viewportIndex].minDepth, // float minDepth; in DepthClampTestInstance() 323 m_params.viewportData[viewportIndex].maxDepth, // float maxDepth; in DepthClampTestInstance() 326 m_scissorVect[viewportIndex] = in DepthClampTestInstance() 577 for(deUint32 viewportIndex = 0 ; viewportIndex < m_scissorVect.size() ; ++viewportIndex) in iterate() local 579 const float expectedValue = m_params.viewportData[viewportIndex].expectedValue; in iterate() 580 const VkRect2D& viewRect = m_scissorVect[viewportIndex]; in iterate()
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/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | backend_singlesample.cpp | 153 work.triFlags.viewportIndex, in BackendSingleSample() 167 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample() 209 work.triFlags.viewportIndex, in BackendSingleSample() 223 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample() 264 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
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D | backend_sample.cpp | 170 work.triFlags.viewportIndex, in BackendSampleRate() 184 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate() 227 work.triFlags.viewportIndex, in BackendSampleRate() 241 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate() 278 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
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D | depthstencil.h | 124 uint32_t viewportIndex, in DepthStencilTest() argument 135 const SWR_VIEWPORT* pViewport = &pState->vp[viewportIndex]; in DepthStencilTest()
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D | backend.cpp | 351 work.triFlags.viewportIndex, in BackendNullPS() 360 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendNullPS()
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D | backend_impl.h | 654 psContext->viewportIndex = work.triFlags.viewportIndex; 822 work.triFlags.viewportIndex, 833 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], 1225 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex],
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D | context.h | 67 uint32_t viewportIndex; member
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D | rasterizer.cpp | 70 state.scissorsInFixedPoint[workDesc.triFlags.viewportIndex]; in RasterizeLine()
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D | binner.cpp | 1166 desc.triFlags.viewportIndex = pViewportIndex[triIndex]; in BinTrianglesImpl() 1379 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupPointsImpl() 1535 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupPointsImpl() 1835 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupLinesImpl()
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D | state.h | 390 uint32_t viewportIndex; // IN: viewport index from GS member
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D | rasterizer_impl.h | 1065 state.scissorsInFixedPoint[workDesc.triFlags.viewportIndex];
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateInheritanceTests.cpp | 80 deInt32 viewportIndex; member 284 {3, 0, VK_FORMAT_R32_SINT, offsetof(Rectangle, viewportIndex)} }; 856 VkViewport viewport = geometry.viewports.at(r.viewportIndex); in rasterizeExpectedResults() 857 VkRect2D scissor = geometry.scissors.at(r.viewportIndex); in rasterizeExpectedResults()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
D | vktMeshShaderBuiltinTests.cpp | 800 const auto viewportIndex = (m_shareVertices ? "gl_LocalInvocationIndex" : "gl_WorkGroupID.x"); in initPrograms() local 833 …<< " gl_MeshPrimitivesNV[gl_LocalInvocationIndex].gl_ViewportIndex = int(" << viewportIndex << … in initPrograms()
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