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Searched refs:viewportIndex (Results 1 – 13 of 13) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawDepthClampTests.cpp307 for (deUint32 viewportIndex = 0; viewportIndex < viewportCount; ++viewportIndex) in DepthClampTestInstance() local
310 if ((viewportIndex != 0) && (viewportIndex % columnCount == 0)) in DepthClampTestInstance()
316 m_viewportVect[viewportIndex] = in DepthClampTestInstance()
322 m_params.viewportData[viewportIndex].minDepth, // float minDepth; in DepthClampTestInstance()
323 m_params.viewportData[viewportIndex].maxDepth, // float maxDepth; in DepthClampTestInstance()
326 m_scissorVect[viewportIndex] = in DepthClampTestInstance()
577 for(deUint32 viewportIndex = 0 ; viewportIndex < m_scissorVect.size() ; ++viewportIndex) in iterate() local
579 const float expectedValue = m_params.viewportData[viewportIndex].expectedValue; in iterate()
580 const VkRect2D& viewRect = m_scissorVect[viewportIndex]; in iterate()
/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_singlesample.cpp153 work.triFlags.viewportIndex, in BackendSingleSample()
167 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
209 work.triFlags.viewportIndex, in BackendSingleSample()
223 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
264 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSingleSample()
Dbackend_sample.cpp170 work.triFlags.viewportIndex, in BackendSampleRate()
184 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
227 work.triFlags.viewportIndex, in BackendSampleRate()
241 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
278 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendSampleRate()
Ddepthstencil.h124 uint32_t viewportIndex, in DepthStencilTest() argument
135 const SWR_VIEWPORT* pViewport = &pState->vp[viewportIndex]; in DepthStencilTest()
Dbackend.cpp351 work.triFlags.viewportIndex, in BackendNullPS()
360 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], in BackendNullPS()
Dbackend_impl.h654 psContext->viewportIndex = work.triFlags.viewportIndex;
822 work.triFlags.viewportIndex,
833 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex],
1225 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex],
Dcontext.h67 uint32_t viewportIndex; member
Drasterizer.cpp70 state.scissorsInFixedPoint[workDesc.triFlags.viewportIndex]; in RasterizeLine()
Dbinner.cpp1166 desc.triFlags.viewportIndex = pViewportIndex[triIndex]; in BinTrianglesImpl()
1379 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupPointsImpl()
1535 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupPointsImpl()
1835 desc.triFlags.viewportIndex = pViewportIndex[primIndex]; in BinPostSetupLinesImpl()
Dstate.h390 uint32_t viewportIndex; // IN: viewport index from GS member
Drasterizer_impl.h1065 state.scissorsInFixedPoint[workDesc.triFlags.viewportIndex];
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateInheritanceTests.cpp80 deInt32 viewportIndex; member
284 {3, 0, VK_FORMAT_R32_SINT, offsetof(Rectangle, viewportIndex)} };
856 VkViewport viewport = geometry.viewports.at(r.viewportIndex); in rasterizeExpectedResults()
857 VkRect2D scissor = geometry.scissors.at(r.viewportIndex); in rasterizeExpectedResults()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
DvktMeshShaderBuiltinTests.cpp800 const auto viewportIndex = (m_shareVertices ? "gl_LocalInvocationIndex" : "gl_WorkGroupID.x"); in initPrograms() local
833 …<< " gl_MeshPrimitivesNV[gl_LocalInvocationIndex].gl_ViewportIndex = int(" << viewportIndex << … in initPrograms()