Searched refs:virgl_encode_bind_shader (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_context.c | 802 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_VERTEX); in virgl_bind_vs_state() 811 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_TESS_CTRL); in virgl_bind_tcs_state() 820 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_TESS_EVAL); in virgl_bind_tes_state() 829 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_GEOMETRY); in virgl_bind_gs_state() 839 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_FRAGMENT); in virgl_bind_fs_state() 1401 virgl_encode_bind_shader(vctx, handle, PIPE_SHADER_COMPUTE); in virgl_bind_compute_state()
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D | virgl_encode.h | 267 int virgl_encode_bind_shader(struct virgl_context *ctx,
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D | virgl_encode.c | 1284 int virgl_encode_bind_shader(struct virgl_context *ctx, in virgl_encode_bind_shader() function
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