Searched refs:virgl_shader_binding_state (Results 1 – 2 of 2) sorted by relevance
55 struct virgl_shader_binding_state { struct74 struct virgl_shader_binding_state shader_bindings[PIPE_SHADER_TYPES]; argument
130 const struct virgl_shader_binding_state *binding = in virgl_rebind_resource()205 const struct virgl_shader_binding_state *binding = in virgl_attach_res_sampler_views()259 const struct virgl_shader_binding_state *binding = in virgl_attach_res_uniform_buffers()276 const struct virgl_shader_binding_state *binding = in virgl_attach_res_shader_buffers()293 const struct virgl_shader_binding_state *binding = in virgl_attach_res_shader_images()647 struct virgl_shader_binding_state *binding = in virgl_set_constant_buffer()1035 struct virgl_shader_binding_state *binding = in virgl_set_sampler_views()1265 struct virgl_shader_binding_state *binding = in virgl_set_shader_buffers()1321 struct virgl_shader_binding_state *binding = in virgl_set_shader_images()1428 struct virgl_shader_binding_state *binding = in virgl_release_shader_binding()