Searched refs:vk_stage (Results 1 – 4 of 4) sorted by relevance
249 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage) in vk_to_mesa_shader_stage() argument251 assert(util_bitcount((uint32_t) vk_stage) == 1); in vk_to_mesa_shader_stage()252 return (gl_shader_stage) (ffs((uint32_t) vk_stage) - 1); in vk_to_mesa_shader_stage()
837 convert_rt_stage(VkShaderStageFlagBits vk_stage) in convert_rt_stage() argument839 switch (vk_stage) { in convert_rt_stage()
2930 VkShaderStageFlags vk_stage = mesa_to_vk_shader_stage(stage); in flush_descriptor_sets() local2931 if ((vk_stage & dirty) == 0) in flush_descriptor_sets()2946 flushed |= vk_stage; in flush_descriptor_sets()
2875 vk2tu_single_stage(VkPipelineStageFlags vk_stage, bool dst) in vk2tu_single_stage() argument2877 switch (vk_stage) { in vk2tu_single_stage()