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Searched refs:vs32 (Results 1 – 2 of 2) sorted by relevance

/third_party/ffmpeg/libavcodec/ppc/
Dfdctdsp.c35 #define vs32(v) ((vector signed int) (v)) macro
283 b ## n ## 1 = vec_ctf(vs32(b ## n ## 1), 0); \ in ff_fdct_altivec()
284 b ## n ## 0 = vec_ctf(vs32(b ## n ## 0), 0) in ff_fdct_altivec()
313 b ## 0 = vec_ctf(vs32(b ## 0), 0); \ in ff_fdct_altivec()
314 b ## 1 = vec_ctf(vs32(b ## 1), 0) in ff_fdct_altivec()
437 b ## n ## 0 = ((vector float) vec_pack(vs32(b ## n ## 0), \ in ff_fdct_altivec()
438 vs32(b ## n ## 1))); \ in ff_fdct_altivec()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/
DPPCRegisterInfo.td87 // VSXReg - One of the VSX registers in the range vs32-vs63 with numbering
128 // Note: the register names are v0-v31 or vs32-vs63 depending on the use.
153 // Dummy VSX registers, this defines string: "vs32"-"vs63", and is only used for