Searched refs:vs_mode (Results 1 – 4 of 4) sorted by relevance
144 _tessellation_shader_vertex_spacing vs_mode = vs_modes[n_vs_mode]; in initTest() local164 run.vertex_spacing = vs_mode; in initTest()173 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in initTest()422 _tessellation_shader_vertex_spacing vs_mode = vs_modes[n_vs_mode]; in initTest() local439 glw::GLint tess_level = (vs_mode == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD) ? in initTest()454 vs_mode, run.set1_inner[0] + 1.0f /* epsilon */, gl_max_tess_gen_level_value, in initTest()467 vs_mode, run.set1_inner[1] + 1.0f /* epsilon */, gl_max_tess_gen_level_value, in initTest()488 run.vertex_spacing = vs_mode; in initTest()503 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in initTest()522 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in initTest()[all …]
954 _tessellation_shader_vertex_spacing vs_mode = vs_modes[n_vs_mode]; in runTestIterations() local966 …TessellationShaderUtils::getTessellationLevelAfterVertexSpacing(vs_mode, 1.5f, gl_max_tess_gen_lev… in runTestIterations()978 run.vertex_spacing = vs_mode; in runTestIterations()993 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in runTestIterations()1012 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in runTestIterations()1031 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in runTestIterations()
945 _tessellation_shader_vertex_spacing vs_mode = vs_modes[n_vs_mode]; in initTest() local956 vs_mode == TESSELLATION_SHADER_VERTEX_SPACING_FRACTIONAL_ODD && in initTest()967 run.vertex_spacing = vs_mode; in initTest()977 std::string vs_mode_string = TessellationShaderUtils::getESTokenForVertexSpacingMode(vs_mode); in initTest()
1393 _tessellation_shader_vertex_spacing vs_mode = vs_modes[n_vs_mode]; in initTestIterations() local1415 test.vertex_spacing = vs_mode; in initTestIterations()1697 _tessellation_shader_vertex_spacing vs_mode = vs_modes[n_vs_mode]; in initTestIterations() local1727 test.vertex_spacing = vs_mode; in initTestIterations()