Searched refs:vs_traits (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/xa/ |
D | xa_tgsi.c | 142 create_vs(struct pipe_context *pipe, unsigned vs_traits) in create_vs() argument 148 boolean is_composite = (vs_traits & VS_COMPOSITE) != 0; in create_vs() 149 boolean has_mask = (vs_traits & VS_MASK) != 0; in create_vs() 150 boolean is_yuv = (vs_traits & VS_YUV) != 0; in create_vs() 151 boolean is_src_src = (vs_traits & VS_SRC_SRC) != 0; in create_vs() 152 boolean is_mask_src = (vs_traits & VS_MASK_SRC) != 0; in create_vs() 482 xa_shaders_get(struct xa_shaders *sc, unsigned vs_traits, unsigned fs_traits) in xa_shaders_get() argument 488 &sc->vs_hash, vs_traits); in xa_shaders_get()
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D | xa_composite.c | 381 unsigned vs_traits = 0, fs_traits = 0; in bind_shaders() local 399 vs_traits |= VS_COMPOSITE; in bind_shaders() 405 vs_traits |= VS_SRC_SRC; in bind_shaders() 411 vs_traits |= VS_MASK; in bind_shaders() 420 vs_traits &= ~VS_MASK; in bind_shaders() 423 vs_traits |= VS_MASK_SRC; in bind_shaders() 439 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits); in bind_shaders()
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D | xa_yuv.c | 58 unsigned vs_traits = 0, fs_traits = 0; in xa_yuv_bind_shaders() local 61 vs_traits |= VS_YUV; in xa_yuv_bind_shaders() 64 shader = xa_shaders_get(r->shaders, vs_traits, fs_traits); in xa_yuv_bind_shaders()
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D | xa_context.c | 300 unsigned vs_traits, fs_traits; in xa_solid_prepare() local 324 vs_traits = VS_SRC_SRC | VS_COMPOSITE; in xa_solid_prepare() 333 shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits); in xa_solid_prepare()
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D | xa_priv.h | 225 unsigned vs_traits, unsigned fs_traits);
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