Searched refs:wasAbandoned (Results 1 – 5 of 5) sorted by relevance
191 bool GrDrawingManager::wasAbandoned() const { in wasAbandoned() function in GrDrawingManager216 if (fFlushing || this->wasAbandoned()) { in flush()485 if (this->wasAbandoned()) { in flushSurfaces()773 if (this->wasAbandoned() || !sProxy->asRenderTargetProxy()) { in makeRenderTargetContext()798 if (this->wasAbandoned() || !sProxy->asTextureProxy()) { in makeTextureContext()
17 #define RETURN_FALSE_IF_ABANDONED if (this->drawingManager()->wasAbandoned()) { return false; }
158 bool wasAbandoned() const;
77 bool GrDrawingManager::wasAbandoned() const { in wasAbandoned() function in GrDrawingManager104 if (fFlushing || this->wasAbandoned()) { in flush()259 if (fFlushing || this->wasAbandoned()) { in submitToGpu()513 if (this->wasAbandoned()) { in flushSurfaces()
173 bool wasAbandoned() const;