Searched refs:was_bound (Results 1 – 3 of 3) sorted by relevance
96 GstQSGTexture::getBuffer (gboolean * was_bound) in getBuffer() argument102 if (was_bound) in getBuffer()103 *was_bound = this->buffer_was_bound; in getBuffer()
41 GstBuffer * getBuffer (gboolean * was_bound);
275 gboolean was_bound = FALSE; in updatePaintNode() local305 if ((old_buffer = tex->getBuffer(&was_bound))) { in updatePaintNode()309 } else if (!was_bound) { in updatePaintNode()