Home
last modified time | relevance | path

Searched refs:weaponOne (Results 1 – 4 of 4) sorted by relevance

/third_party/flatbuffers/samples/
Dsample_binary.lua20 local weaponOne = builder:CreateString("Sword")
25 weapon.AddName(builder, weaponOne)
Dsample_binary.go33 weaponOne := builder.CreateString("Sword")
37 sample.WeaponAddName(builder, weaponOne)
/third_party/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
DFlatBuffersUnionTests.swift52 let weaponOne = Weapon.createWeapon(builder: &builder, offset: sword, dmg: 3) in testEndTableFinish() variable
57 let weapons = builder.createVector(ofOffsets: [weaponOne, weaponTwo]) in testEndTableFinish()
/third_party/flatbuffers/docs/source/
DTutorial.md723 weaponOne := builder.CreateString("Sword")
728 sample.WeaponAddName(builder, weaponOne)
759 var weaponOne = builder.createString('Sword');
764 MyGame.Sample.Weapon.addName(builder, weaponOne);
777 let weaponOne = builder.createString('Sword');
782 MyGame.Sample.Weapon.addName(builder, weaponOne);
867 local weaponOne = builder:CreateString("Sword")
872 weapon.AddName(builder, weaponOne)