Searched refs:weston_matrix_transform (Results 1 – 8 of 8) sorted by relevance
/third_party/weston/include/libweston/ |
D | matrix.h | 62 weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v);
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/third_party/weston/clients/ |
D | calibrator.c | 137 weston_matrix_transform(&inverse, &x_calib); in finish_calibration() 138 weston_matrix_transform(&inverse, &y_calib); in finish_calibration()
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D | touch-calibrator.c | 352 weston_matrix_transform(&inverse, &x_calib); in compute_calibration() 353 weston_matrix_transform(&inverse, &y_calib); in compute_calibration()
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/third_party/weston/shared/ |
D | matrix.c | 118 weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v) in weston_matrix_transform() function
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/third_party/weston/tests/ |
D | matrix-test.c | 289 weston_matrix_transform(&m, &v); in test_loop_speed_matrixvector()
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/third_party/weston/libweston/ |
D | touch-calibration.c | 332 weston_matrix_transform(&output->matrix, &p); in touch_calibrator_convert()
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D | compositor.c | 599 weston_matrix_transform(&view->transform.matrix, &v); in weston_view_to_global_float() 756 weston_matrix_transform(matrix, &vec1); in weston_matrix_transform_region() 763 weston_matrix_transform(matrix, &vec2); in weston_matrix_transform_region() 1640 weston_matrix_transform(&view->transform.inverse, &v); in weston_view_from_global_float() 6162 weston_matrix_transform(&output->inverse_matrix, &p); in weston_output_transform_coordinate()
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/third_party/weston/ivi-shell/ |
D | ivi-layout.c | 452 weston_matrix_transform(&m, &top_left); in calc_inverse_matrix_transform() 453 weston_matrix_transform(&m, &bottom_right); in calc_inverse_matrix_transform()
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