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Searched refs:windowState (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrAppliedClip.h42 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument
44 fWindowRectsState = windowState; in addWindowRectangles()
/third_party/skia/src/gpu/
DGrAppliedClip.h59 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument
61 fWindowRectsState = windowState; in addWindowRectangles()
/third_party/flutter/skia/src/gpu/gl/
DGrGLGpu.h491 const GrWindowRectsState& windowState) { in set() argument
495 fWindowState = windowState; in set()
499 const GrWindowRectsState& windowState) const { in knownEqualTo() argument
507 return fWindowState == windowState; in knownEqualTo()
DGrGLGpu.cpp1831 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument
1835 SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen. in flushWindowRectangles()
1836 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles()
1839 fHWWindowRectsState.knownEqualTo(origin, rt->width(), rt->height(), windowState)) { in flushWindowRectangles()
1845 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles()
1846 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles()
1849 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles()
1854 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles()
1857 fHWWindowRectsState.set(origin, rt->width(), rt->height(), windowState); in flushWindowRectangles()
/third_party/skia/src/gpu/gl/
DGrGLGpu.h581 const GrWindowRectsState& windowState) { in set() argument
585 fWindowState = windowState; in set()
589 const GrWindowRectsState& windowState) const { in knownEqualTo() argument
597 return fWindowState == windowState; in knownEqualTo()
DGrGLGpu.cpp1824 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument
1829 SkASSERT(!windowState.enabled() || !rt->glRTFBOIDis0()); in flushWindowRectangles()
1830 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles()
1833 fHWWindowRectsState.knownEqualTo(origin, rt->width(), rt->height(), windowState)) { in flushWindowRectangles()
1839 int numWindows = std::min(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles()
1840 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles()
1843 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles()
1848 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles()
1851 fHWWindowRectsState.set(origin, rt->width(), rt->height(), windowState); in flushWindowRectangles()