Searched refs:windowState (Results 1 – 6 of 6) sorted by relevance
/third_party/flutter/skia/src/gpu/ |
D | GrAppliedClip.h | 42 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument 44 fWindowRectsState = windowState; in addWindowRectangles()
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/third_party/skia/src/gpu/ |
D | GrAppliedClip.h | 59 void addWindowRectangles(const GrWindowRectsState& windowState) { in addWindowRectangles() argument 61 fWindowRectsState = windowState; in addWindowRectangles()
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/third_party/flutter/skia/src/gpu/gl/ |
D | GrGLGpu.h | 491 const GrWindowRectsState& windowState) { in set() argument 495 fWindowState = windowState; in set() 499 const GrWindowRectsState& windowState) const { in knownEqualTo() argument 507 return fWindowState == windowState; in knownEqualTo()
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D | GrGLGpu.cpp | 1831 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument 1835 SkASSERT(!windowState.enabled() || rt->renderFBOID()); // Window rects can't be used on-screen. in flushWindowRectangles() 1836 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles() 1839 fHWWindowRectsState.knownEqualTo(origin, rt->width(), rt->height(), windowState)) { in flushWindowRectangles() 1845 int numWindows = SkTMin(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles() 1846 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles() 1849 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles() 1854 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() 1857 fHWWindowRectsState.set(origin, rt->width(), rt->height(), windowState); in flushWindowRectangles()
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.h | 581 const GrWindowRectsState& windowState) { in set() argument 585 fWindowState = windowState; in set() 589 const GrWindowRectsState& windowState) const { in knownEqualTo() argument 597 return fWindowState == windowState; in knownEqualTo()
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D | GrGLGpu.cpp | 1824 void GrGLGpu::flushWindowRectangles(const GrWindowRectsState& windowState, in flushWindowRectangles() argument 1829 SkASSERT(!windowState.enabled() || !rt->glRTFBOIDis0()); in flushWindowRectangles() 1830 SkASSERT(windowState.numWindows() <= this->caps()->maxWindowRectangles()); in flushWindowRectangles() 1833 fHWWindowRectsState.knownEqualTo(origin, rt->width(), rt->height(), windowState)) { in flushWindowRectangles() 1839 int numWindows = std::min(windowState.numWindows(), int(GrWindowRectangles::kMaxWindows)); in flushWindowRectangles() 1840 SkASSERT(windowState.numWindows() == numWindows); in flushWindowRectangles() 1843 const SkIRect* skwindows = windowState.windows().data(); in flushWindowRectangles() 1848 GrGLenum glmode = (Mode::kExclusive == windowState.mode()) ? GR_GL_EXCLUSIVE : GR_GL_INCLUSIVE; in flushWindowRectangles() 1851 fHWWindowRectsState.set(origin, rt->width(), rt->height(), windowState); in flushWindowRectangles()
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