/third_party/ffmpeg/tests/api/ |
D | api-threadmessage-test.c | 34 int workload; member 41 int workload; member 67 av_log(NULL, AV_LOG_INFO, "sender #%d: workload=%d\n", wd->id, wd->workload); in sender_thread() 68 for (i = 0; i < wd->workload; i++) { in sender_thread() 69 if (rand() % wd->workload < wd->workload / 10) { in sender_thread() 87 i + 1, wd->workload, wd->id); in sender_thread() 112 wd->id, i + 1, wd->workload, msg.frame); in sender_thread() 131 for (i = 0; i < rd->workload; i++) { in receiver_thread() 132 if (rand() % rd->workload < rd->workload / 10) { in receiver_thread() 220 td->workload = get_workload(type##_min_load, type##_max_load); \ in main()
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/third_party/ltp/testcases/kernel/mce-test/doc/ |
D | stress-howto.txt | 76 The MCE stress test suite consists of four parts: test driver, workload 88 workload to see if any unexpected failures happened. In such a way, it can 107 program of Linux Test Project (LTP) as the workload controller of this 111 - hwpoison.sh generates a test config file that lists the workload type 113 - hwpoison also passes test duration time and other workload specific 115 - ltp-pan makes each workload run and get finished in time, then test driver 116 can get the result of each workload via corresponding result files. 118 workload result, and report final result out. 125 * Type0: page-poisoning workload, meant to cover: 129 * Type1: fs-metadata workload, meant to cover: [all …]
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/third_party/vk-gl-cts/doc/testspecs/GLES2/ |
D | performance.shaders.operator.txt | 35 Each test case draws multiple times with different workload sizes. A workload 37 frame is measured, and the slope of the workload size vs frame time data is 39 a workload increase of 1 loop iteration. 55 workload size and frame time. Instead, there tends to be some amount of initial 56 "free" operations. That is, it may be that all workload sizes below some number 57 C yield the same frame time, and only workload sizes beyond C increase the frame
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D | performance.texture.upload.txt | 51 The amount of draw calls is automatically calibrated to find a workload
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/third_party/vk-gl-cts/doc/testspecs/GLES3/ |
D | performance.shaders.operator.txt | 39 Each test case draws multiple times with different workload sizes. A workload 41 frame is measured, and the slope of the workload size vs frame time data is 43 a workload increase of 1 loop iteration. 59 workload size and frame time. Instead, there tends to be some amount of initial 60 "free" operations. That is, it may be that all workload sizes below some number 61 C yield the same frame time, and only workload sizes beyond C increase the frame
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/java/com/google/sample/oboe/manualtest/ |
D | WorkloadView.java | 98 double workload = mExponentialTaper.linearToExponential( in setValueByPosition() local 100 mAudioStreamTester.setWorkload(workload); in setValueByPosition() 101 mTextView.setText("Workload = " + String.format("%6.2f", workload)); in setValueByPosition()
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D | AudioStreamTester.java | 49 public void setWorkload(double workload) { in setWorkload() argument 50 mCurrentAudioStream.setWorkload(workload); in setWorkload()
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D | AudioStreamBase.java | 171 public void setWorkload(double workload) {} in setWorkload() argument
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pDepthTests.cpp | 79 int workload; member 524 …e renderSample (const RenderData& occluder, const RenderData& occluded, int workload) const = 0; 597 const int workload = maxWorkload*step/ITERATION_STEPS; in iterate() local 600 params.push_back(workload); in iterate() 608 const int workload = params[ndx]; in iterate() local 609 Sample sample = renderSample(*occluderData, *occludedData, workload); in iterate() 611 sample.workload = workload; in iterate() 654 …log << TestLog::Sample << sample.workload << sample.order << sample.testTime << TestLog::EndSample; in logSamples() 671 …log << TestLog::Sample << sample.workload << sample.order << sample.testTime << sample.nullTime <<… in logSamples() 753 testSamples[ndx] = Vec2((float)sample.workload, (float)sample.testTime); in logAnalysis() [all …]
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/third_party/ltp/testcases/kernel/power_management/lib/ |
D | pm_sched_mc.py | 291 def get_job_count(stress, workload, sched_smt): argument 301 if workload == "ebizzy" and int(sched_smt) ==0: 303 if workload == "kernbench" and int(sched_smt) < 2: 321 workload = "ebizzy" 327 if file_name == workload: 376 workload = "kernbench" 382 if file_name == workload: 437 def trigger_workld(sched_smt, workload, stress, duration, background, pinned, perf_test): argument 442 if workload == "ebizzy": 444 if workload == "kernbench":
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/app/src/main/cpp/ |
D | OboeStreamCallbackProxy.h | 66 void setWorkload(double workload) { in setWorkload() argument 67 mWorkload = std::max(0.0, workload); in setWorkload()
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D | OboeStreamCallbackProxy.cpp | 33 static float s_burnCPU(int32_t workload) { in s_burnCPU() argument 35 for (int32_t i = 0; i < workload; i++) { in s_burnCPU()
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | MultiviewPerf.cpp | 543 const MultiviewPerfWorkload &workload, in NoAcceleration() argument 546 return MultiviewPerfParams(eglParameters, workload, MultiviewOption::NoAcceleration, in NoAcceleration() 550 MultiviewPerfParams SelectViewInGeometryShader(const MultiviewPerfWorkload &workload, in SelectViewInGeometryShader() argument 553 return MultiviewPerfParams(egl_platform::D3D11(), workload, in SelectViewInGeometryShader() 559 const MultiviewPerfWorkload &workload, in SelectViewInVertexShader() argument 562 return MultiviewPerfParams(eglParameters, workload, in SelectViewInVertexShader()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/perf_tests/ |
D | MultiviewPerf.cpp | 543 const MultiviewPerfWorkload &workload, in NoAcceleration() argument 546 return MultiviewPerfParams(eglParameters, workload, MultiviewOption::NoAcceleration, in NoAcceleration() 550 MultiviewPerfParams SelectViewInGeometryShader(const MultiviewPerfWorkload &workload, in SelectViewInGeometryShader() argument 553 return MultiviewPerfParams(egl_platform::D3D11(), workload, in SelectViewInGeometryShader() 559 const MultiviewPerfWorkload &workload, in SelectViewInVertexShader() argument 562 return MultiviewPerfParams(eglParameters, workload, in SelectViewInVertexShader()
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/third_party/grpc/src/proto/grpc/testing/ |
D | worker_service.proto | 24 // Start server with specified workload. 32 // Start client with specified workload.
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/windows/ |
D | visual_studio.dart | 46 /// The name of the recommended Visual Studio installer workload. 49 /// The names of the components within the workload that must be installed. 90 /// See https://docs.microsoft.com/en-us/visualstudio/install/workload-and-component-ids
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/third_party/node/tools/msvs/install_tools/ |
D | install_tools.bat | 42 echo - https://chocolatey.org/packages/visualstudio2017-workload-vctools 55 …hocolatey.org/install.ps1'')); choco upgrade -y python visualstudio2017-workload-vctools; Read-Hos…
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/third_party/ltp/testcases/kernel/hotplug/cpu_hotplug/doc/ |
D | hotplug05.txt | 15 last if workload has completed
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/third_party/node/tools/bootstrap/ |
D | windows_boxstarter | 21 choco install visualstudio2019-workload-vctools -y --params="--add Microsoft.VisualStudio.Component…
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/third_party/ltp/testcases/kernel/hotplug/cpu_hotplug/functional/ |
D | cpuhotplug07.sh | 19 Desc: What happens when hotplugging during a heavy workload?
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/third_party/node/test/parallel/ |
D | test-heapsnapshot-near-heap-limit.js | 81 fixtures.path('workload', 'grow.js'),
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/third_party/ltp/testcases/kernel/mce-test/stress/tools/fs-metadata/ |
D | README | 2 with heavy workload. Make sure every i-node operation gets the
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/third_party/skia/third_party/externals/oboe/apps/OboeTester/docs/ |
D | Usage.md | 22 The audio is expected to glitch when the workload is high because there is too much work 25 The extra workload is generated by calculating a random number in a loop and then adding the result…
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/third_party/ltp/utils/benchmark/ebizzy-0.3/ |
D | README | 4 ebizzy is designed to generate a workload resembling common web
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/third_party/python/Doc/library/ |
D | asyncio-queue.rst | 157 Queues can be used to distribute workload between several 180 # Create a queue that we will use to store our "workload".
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