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Searched refs:writes_sample_mask (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.h301 bool writes_sample_mask; member
Dradv_shader_info.c467 info->ps.writes_sample_mask = true; in gather_info_output_decl_ps()
Dradv_nir_to_llvm.c2131 if (ctx->args->shader_info->ps.writes_sample_mask) { in handle_fs_outputs_post()
2140 !ctx->args->shader_info->ps.writes_sample_mask) { in handle_fs_outputs_post()
Dradv_pipeline.c5044 bool mask_export_enable = ps->info.ps.writes_sample_mask; in radv_compute_db_shader_control()
5091 ps->info.ps.writes_sample_mask)); in radv_pipeline_generate_fragment_shader()
5547 if (!ps->info.ps.writes_z && !ps->info.ps.writes_stencil && !ps->info.ps.writes_sample_mask) in radv_pipeline_init()
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp10821 (ctx->program->info->ps.writes_stencil || ctx->program->info->ps.writes_sample_mask)) { in export_fs_mrt_z()
10831 if (ctx->program->info->ps.writes_sample_mask) { in export_fs_mrt_z()
10847 if (ctx->program->info->ps.writes_sample_mask) { in export_fs_mrt_z()