Searched refs:yStep (Results 1 – 6 of 6) sorted by relevance
625 const float yStep = 2.0f / static_cast<float>(height); in createVertices() local627 const float yStart = -1.0f + yStep / 2.0f; in createVertices()630 ySize = yStep; in createVertices()645 y += yStep; in createVertices()
746 const float yStep = 2.0f / static_cast<float>(m_params->elements); in prepareVertexAttributes() local748 const float yStart = -1.0f + yStep / 2.0f; in prepareVertexAttributes()765 y += yStep; in prepareVertexAttributes()
2688 GLint row, yStep; in fallback_copy_texsubimage() local2694 yStep = -1; in fallback_copy_texsubimage()2698 yStep = 1; in fallback_copy_texsubimage()2707 for (row = 0; row < height; row++, srcY += yStep) { in fallback_copy_texsubimage()
2340 png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);2361 output_y += yStep;