Searched refs:yadv (Results 1 – 1 of 1) sorted by relevance
180 int xoff[2], xadv[2], yoff[2], yadv[2], alpha; in vc1_draw_sprites() local191 … yadv[i] = av_clip(sd->coefs[i][4], 0, ((v->sprite_height << 16) - yoff[i]) / v->output_height); in vc1_draw_sprites()205 int ycoord = yoff[sprite] + yadv[sprite] * row; in vc1_draw_sprites()