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/third_party/ffmpeg/libavcodec/
Dvc1dec.c206 int yline = ycoord >> 16; in vc1_draw_sprites() local
213 next_line = FFMIN(yline + 1, (v->sprite_height >> !!plane) - 1) * iline; in vc1_draw_sprites()
215 src_h[sprite][0] = iplane + (xoff[sprite] >> 16) + yline * iline; in vc1_draw_sprites()
219 if (sr_cache[sprite][0] != yline) { in vc1_draw_sprites()
220 if (sr_cache[sprite][1] == yline) { in vc1_draw_sprites()
224 …v->vc1dsp.sprite_h(v->sr_rows[sprite][0], iplane + yline * iline, xoff[sprite], xadv[sprite], widt… in vc1_draw_sprites()
225 sr_cache[sprite][0] = yline; in vc1_draw_sprites()
228 if (ysub[sprite] && sr_cache[sprite][1] != yline + 1) { in vc1_draw_sprites()
232 sr_cache[sprite][1] = yline + 1; in vc1_draw_sprites()