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Searched refs:zLeft (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/swrast/
Ds_tritemp.h510 GLuint zLeft = 0; in NAME() local
625 zLeft = (GLfixed) tmp; in NAME()
627 zLeft = MAX_GLUINT / 2; in NAME()
633 zLeft = (GLuint) (z0 + span.attrStepX[VARYING_SLOT_POS][2] * FixedToFloat(adjx) in NAME()
784 span.z = zLeft; in NAME()
852 zLeft += fdzOuter; in NAME()
884 zLeft += fdzInner; in NAME()
/third_party/sqlite/src/
Dsqlite3.c32442 SQLITE_API int sqlite3_stricmp(const char *zLeft, const char *zRight){
32443 if( zLeft==0 ){
32448 return sqlite3StrICmp(zLeft, zRight);
32450 SQLITE_PRIVATE int sqlite3StrICmp(const char *zLeft, const char *zRight){
32453 a = (unsigned char *)zLeft;
32469 SQLITE_API int sqlite3_strnicmp(const char *zLeft, const char *zRight, int N){
32471 if( zLeft==0 ){
32476 a = (unsigned char *)zLeft;
130404 char *zLeft = 0; /* Nul-terminated UTF-8 string <id> */
130439 zLeft = sqlite3NameFromToken(db, pId);
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