Searched refs:zLeft (Results 1 – 2 of 2) sorted by relevance
510 GLuint zLeft = 0; in NAME() local625 zLeft = (GLfixed) tmp; in NAME()627 zLeft = MAX_GLUINT / 2; in NAME()633 zLeft = (GLuint) (z0 + span.attrStepX[VARYING_SLOT_POS][2] * FixedToFloat(adjx) in NAME()784 span.z = zLeft; in NAME()852 zLeft += fdzOuter; in NAME()884 zLeft += fdzInner; in NAME()
32442 SQLITE_API int sqlite3_stricmp(const char *zLeft, const char *zRight){32443 if( zLeft==0 ){32448 return sqlite3StrICmp(zLeft, zRight);32450 SQLITE_PRIVATE int sqlite3StrICmp(const char *zLeft, const char *zRight){32453 a = (unsigned char *)zLeft;32469 SQLITE_API int sqlite3_strnicmp(const char *zLeft, const char *zRight, int N){32471 if( zLeft==0 ){32476 a = (unsigned char *)zLeft;130404 char *zLeft = 0; /* Nul-terminated UTF-8 string <id> */130439 zLeft = sqlite3NameFromToken(db, pId);[all …]